1 / 12

Industrial Revolution

Industrial Revolution. Geography #2. Discovery During the Industrial Revolution A.8.10 Identify major discoveries in science and technology and describe their social and economic effects on the physical and human environment

arvin
Download Presentation

Industrial Revolution

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Industrial Revolution

  2. Geography #2 • Discovery During the Industrial Revolution • A.8.10 Identify major discoveries in science and technology and describe their social and economic effects on the physical and human environment • Students will be grouped heterogeneously and assigned a major discovery from the Industrial Revolution • Examples include: • Steam Engine • Cotton Gin • Sewing Machine • Telegraph • Model T (automobile) • Each team will describe and present the following using either a story board, PowerPoint presentation, skit or commercial: • The inventions economical impact • The inventions social impact • The inventions impact on the environment

  3. Political Science #1 • Debate – Scaffolded from the Discovery during the Industrial Revolution Lesson • C.8.7 Locate, organize, and use relevant information to understand an issue of public concern, take a position, and advocate the position in a debate • Students will create and present an argument that the invention they researched in the previous lesson created the most economical and social impact on the country. • Students will be able to argue for their invention and against inventions of the other teams. • Students will be able to use any media necessary to prove their points. • Local business leaders will judge the competition.

  4. Geography #1 • State Population Tracker • A.8.7 Describe the movement of people, ideas, diseases, and products throughout the world • Each Student is assigned 1-2 states to research population trends from the creation of the state until 1920. Students will create a table and a graph using Excel • Students will then compile all state population data onto a series of maps of the US. Each map will represent an additional ten years starting in 1850 and ending in 1920 • Students will use internet, particularly the websites from the Census Bureau and the State Historical Societies for references

  5. Economics #1 • Captains of Industry or Robber Barons • D.8.8 Explain how and why people who start new businesses take risks to provide goods and services, considering profits as an incentive • Students will be heterogeneously assigned into groups of four • Each group will choose a captain of industry examples include but are not limited to: • Rockefeller • Carnegie • Morgan • Vanderbilt • Each student in the group will research and summarize one of the following four categories: • Their upbringing. • How they made their fortune. • How they treated their workers. • Their philanthropic works. • The groups will make a PowerPoint presentation on their research and make a persuasive argument on whether they were a captain of Industry or a Robber Baron

  6. Economics #2 • Build your Empire! • D.8.2 Identify and explain basic economic concepts: supply, demand, production, exchange, and consumption; labor, wages, and capital; inflation and deflation; market economy and command economy; public and private goods and services • Students will play capitalism to create an empire • Students can play single games or multi-games • Students will be given class time and study hall time to play. • Student will create an ongoing journal and reflect on why they were successful or not during the game

  7. Behavioral Science #2 • Slavery: A day in the life. • E.8.3 Describe the ways in which local, regional, and ethnic cultures may influence the everyday lives of people • Many attribute the rapid industrialization of America to the exploitation of slave labor • Students will read one of the following books • Narrative of the Life of Frederick Douglass, an American Slave • Incidents in the Life of a Slave Girl • The Slave Dancer • Other preapproved books • Students will a written, video or audio journal of their reflections on each chapter of the book they are reading • Students will reflect on the how slavery and the demand for labor impacted the culture and daily lives of the slaves.

  8. Political Science #2 • Advocate for Change • C.8.8 Identify ways in which advocates participate in public policy debates • Each student will select and research one advocate for labor reform during the Industrial Revolution examples include: • Jane Addams • Grace Abbot • Lewis Hine • Each student will create a list of grievances based on the life work of the advocate by writing a protest song or poem

  9. History #1 • What happened to the workforce during the Industrial Revolution? • B.8.9 Explain the need for laws and policies to regulate science and technology • Each student will revisit the grievances of the labor advocate they previously researched. • Each student will write a response in the form of a letter to the advocate they selected explaining what has changed since their works and what has stayed the same. • Students will send the letters to a family member or representative of the advocate

  10. History #2 • The Great Railroad Strike of 1877 – A Cocktail Party • B.8.4 Explain how and why events may be interpreted differently depending upon the perspectives of participants, witnesses, reporters, and historians • Field Trip – Historical Society Library UW-Madison • Students will find books and research one individual from the Great RR Strike of 1877 • Students will collect the following information • Their background information • Their view of the strike • Their role in the strike • What happened to them after the strike • Each role will be approved at the library before research begins • Students will collect all their information and create a costume • The output from the lesson is a cocktail party where each student will share their character with myself and the other students. Their will be refreshments and parents will be invited to come.

  11. Behavioral Science #1 • The Great Railroad Strike of 1877 • E.8.12 Describe conflict resolution and peer mediation strategies used in resolving differences and disputes • Students will research and discuss conflict resolution and mediation techniques in small groups • Each student will create a timeline of the events leading up to, during and after the strike (major events will be provided as a minimum) • Students will identify opportunities where the strike could have been averted or ended and construct their own interventions • Students will construct a classroom timeline using their benchmarks and add their interventions using graphic representations

  12. Summative Assessment • Create a Museum • Students will create an Industrial Revolution Museum using pictures, drawings, books, or any other media or graphic representation necessary to cover the important aspects of the Industrial Revolution • The students will receive a rubric that outlines the expectations

More Related