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Path Control in Robotics

Path Control in Robotics. ME 4135, F 2012 Richard R. Lindeke, Ph. D. Motion Types of Interest. Point – to – Point Motion: All Axes start and end simultaneously All Geometry is computed for targets and relevant Joint changes which are then forced to be followed during program execution

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Path Control in Robotics

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  1. Path Control in Robotics ME 4135, F 2012 Richard R. Lindeke, Ph. D.

  2. Motion Types of Interest • Point – to – Point Motion: • All Axes start and end simultaneously • All Geometry is computed for targets and relevant Joint changes which are then forced to be followed during program execution • Path or Trajectory Controller Motion • Here the motion is performed through a time sequence of intermediate configurations computed ahead of time (like above but without stop-start operation) or in real time • Paths are “Space Curves” for the n-Frame to follow • This motion is a continuous scheme to move the TCP from one location to the next along a desired (straight or curved) line under direct operational control

  3. Path Control and Motion Types: • We will explore the following types of Motion: • Lead Through Path Creation • (Cubic) Polynomial Paths w/ Via Points • Minimum Time Trajectory w/ controlled Acceleration • Lower order Path-Poly Control • LSPB Paths • Craig’s Method for acceleration smoothing • Strict Velocity Control • Joint Interpolated Control • Full Cartesian Control

  4. Lead Through Path Creation • Basically this was a technique whereby a skilled operator took a robot arm (for welding or painting) and used it like his/her weld tool or paint sprayer and performed the required process at reasonable speed • The robot is equipped with a position recording device and memorizes a large number of points during the teaching session • These learned points then would be “played back” to replicate the skilled operators motions

  5. Lead Through Path Creation • Advantages: • Simple way to create complex paths • All points are sure to be physically attainable • Playback speed can be controlled by an external device • Disadvantages: • Precision placements are required (program must be replayed at exactly the initial placement) • Major concern with operator safety: robot is powered and operator is physically touching it (OSHA rules it unsafe practice!)

  6. Modern Path Control:(Lets look at a simple example) • Dr. D’s new ‘Self-powered Automated Coffee Drinker’ Robot • It is a simple cantilevered Cartesian device equipped with a spherical wrist that responds to eye movement and thoughts to help the overworked design engineer get coffee while designing and drafting & typing of Reports • It follows a straight line path from the cup’s point on a table to the worker’s mouth in ½ second

  7. Lets look at a simple example:

  8. Lets look at a simple example: • We see that the ‘Bot must travel a space path of 16.45” which can be decomposed into a movement of 9.5” along each of the prismatic joints • For ‘accuracy’ lets divide each of the these joint paths into 100 segments • From Physics: Vjoint d/ t = (9.5/100)/(.5/100) = 19in/second (a reasonable speed!)

  9. Lets look at a simple example: • During the 1st Step then: • Joint 1 starts at 0 and moves to 0.095” • Moves there in 0.005 seconds • How will it do it? • Of course by Accelerating from a stop to 19 in/sec in 0.005 seconds • Compute AccreqrV/t Darn – this says that the acceleration is 3800in/sec2 – this is  10G!!!!!

  10. Lets look at a simple example: • So this will certainly be difficult to accomplish! (more likely it will not work) • OSHA would be just as upset as when we had the worker holding on to the powered robot – what should we do? • I think our approach is too naïve! • If we examine the Pos vs. Time, Vel Vs. Time and Acc vs. Time plots we may see why:

  11. Look at a simple example’s Trajectory Curves:

  12. This is Physically Impossible (or rather ‘very energy intensive’) • Can we build a reasonable solution that keeps the acceleration to an achievable level? • What this would mean is we wouldn’t “instantly” – in one time step – go from stopped to full speed • This can be achieved with a “time polynomial” model of motion

  13. Building a ‘Path Polynomial’ Motion Set These are the ‘trajectory’ equations for a joint (Position, Velocity and Acceleration)

  14. Solving the ‘Path Polynomial’ meansfinding ai’s for SPECIFIC PATHS • We would have “boundary” conditions for position and velocity at both ends of the path • We would have the desired total time of travel • Using these conditions we can solve for a0, a1, a2 and a3 to build a 3rd order path polynomial for the required motion

  15. Solving the ‘Path Polynomial’ meansfinding ai’s for SPECIFIC PATHS ‘Poly’s’ holding at starting time and position ‘Poly’s’ holding at ending time and position

  16. Solving the ‘Path Polynomial’ meansfinding ai’s for SPECIFIC PATHS • Writing these as Matrix Forms:

  17. Solving the ‘Path Polynomial’ meansfinding ai’s for SPECIFIC PATHS • If we set t0 = 0 (starting time is when we start counting motion!) then: By examination, a0 = q0 & a1 = q0(dot)

  18. Solving the ‘Path Polynomial’ meansfinding ai’s for SPECIFIC PATHS • Completing the solution consists of forming relationships for: a2 & a3 • Done by substitutinga0 &a1 values and solving the last two equation simultaneously: Be Careful and note the order of the positions and velocities!

  19. Applying it to the Coffee ‘Bot • Start: X = 0; v = 0 @ time = 0 • End: X = 9.5”; v = 0 @ time = .5 sec • a0 = 0 ; a1 = 0 • a2 = (3 * 9.5)/(0.52) = 114 • a3 = (2 *(- 9.5))/(0.53) = -152

  20. Applying it to the Coffee ‘Bot • Here (specifically):

  21. Applying it to the Coffee ‘Bot • Simplifying:

  22. Applying it to the Coffee ‘Bot: Position Position vs. Time

  23. Applying it to the Coffee ‘Bot: Velocity Joint Velocity Vs. Time

  24. Applying it to the Coffee ‘Bot: Acceleration Acceleration Vs. Time

  25. Applying it to the Coffee ‘Bot • Using the Path Polynomial Approach: • Max Velocity is: 28.5 in/sec (compares to 19 in/sec) • Max Acceleration is: 228 in/sec2 (.6 g) compared to  10 g • But, in this method, I require a 100% duty cycle motor since throughout the entire path, the motor is accelerating (either with positive or negative orientation) • Can we make a path solution where we accelerate for only part of the path? Turns out we can and we will call it LSPB!

  26. Studying the LSPB model • In this model, we will carry forward with a ‘parabolic model’– that is 2nd order • In this model, we will determine a time where we will blend from startup until we reach a constant velocity – (and its greater than 1/100 of the total time!) • Here we will see an acceleration followed by a period of “coasting” and then deceleration (often called a trapezoidal velocity model)

  27. Model Building: • We must define an acceleration constraint (minimum value) such that the acceleration is guaranteed to be completed within half of the allocated time period of the travel: This assures that there is no overlap for the ‘BLEND Regions’

  28. Looking at the motion over the various regions: • During Region 1 (while the joint is Accelerating) (time interval 0 to tblend [tb]) the Joint moves: q = (V/2)*tb • tbis the acceleration time • During the region of ‘Constant Velocity’ the Joint moves: q = V*(t – 2tb) • During Region 3 -- while the joint is decelerating the joint moves: q = (V/2)*tb • Total travel distance is qB - qA

  29. Writing a motion equation:

  30. Substituting and Isolating the Unknown (which is blend time): This is a quadratic equation in tb

  31. Solving for tb: Note: Acceleration is subject to constraint determined above

  32. Applying it to the Coffee ‘Bot • Acceleration constraint: • Blend time:

  33. Applying it to the Coffee ‘Bot • tlinear=.5 – 2*0.159 = 0.181 s • Linear Velocity: • Positions: • By tb, the Joint has moved: (27.89/2)*.159 = 2.222” • During linear velocity joint moves: 0.181*27.89 = 5.055 in (thus the pos = 7.277”) • During deceleration joint travels 2.222” • Adding them gives full travel distance: 2.222 + 5.055 + 2.222 in  9.5in

  34. Plotting the Path trajectory: Notice: the accelerator is ‘off’ during the linear travel segment

  35. The 2 Previous Path Control Methods focused on Start/Stopping Approaches • What can we do if we desire to travel by continuing along a path w/o stopping at each point? • Here we will focus on a method called ‘dog-tracking’ after the lead and follow techniques employed in dog racing • Essentially we would have a situation where the path is laid out (as a series of Via Points) and the joints smoothly maneuver through and between them

  36. ‘Craig’s’ Dog Tracking Method

  37. Craig’s Dog Tracking Method • Upon Examination of the motion, we find that there are three ‘regimes’ in the motion • These are: • Start up regime • Intermediate regimes • Stopping regime • Starting and Stopping are similar to LSPB in the way they compute blend time and acceleration • During an Intermediate regime we compute acceleration by comparing incoming and outgoing velocities about each point

  38. Craig’s Dog Tracking Method • Starting regime Equations: Start Acceleration Start Blend Time Linear Velocity 1→2 Time @ linear Velocity

  39. Craig’s Dog Tracking Method • Stopping Equations: Stop ‘acceleration’ Stop Blend Time L. Velocity to stop Time @ L. Velocity

  40. Craig’s Dog Tracking Method • Intermediate Equations: Linear Velocity Acceleration Blend time Time @ L. Velocity

  41. Craig’s Dog Tracking Method • Upon examination of the set of equation on the previous 3 slides several point should be noted: • Start and Stop are essentially the same but very important differencesmust be noted • One can’t complete any of the regimes without looking ahead – actually looking ahead to the 2nd point beyond to see if a joint is stopping or continuing • Start/Stop require position/time relationships • Intermediate regimes require velocity/time relationships

  42. Craig’s Dog Tracking Method • Step 1: Calculate Global ‘usable’ acceleration (magnitude) constraint based on LSPB model applied Pairwise (1→2; 2→3; etc) • Step 2: Focus on Start and Stop Segments • Step 3: Complete the table of accelerations, blend times, linear velocity and time at linear velocity

  43. Lets Expand on Dr. D’s Coffee ‘Bot:

  44. Lets Expand on Dr. D’s Coffee ‘Bot: • Step 1: Global Acc. Constraint This is largest – should work globally – but lets make sure it doesn’t miss so choose 200ips2 ‘cause it’s easier to calculate and is only about .6g

  45. Lets Expand on Dr. D’s Coffee ‘Bot: • Next we focus on the start & stop equations: • Starting • Stopping NOTE: can’t compute tlij yet – we lack the data!

  46. Lets Expand on Dr. D’s Coffee ‘Bot: • Considering Intermediate B→C:

  47. Lets Expand on Dr. D’s Coffee ‘Bot: • On to “C→D” Segment

  48. Lets Expand on Dr. D’s Coffee ‘Bot: • Now for Segment D→E:

  49. Summarizing

  50. A Final Thought on Dog-Tracking: But if we must travel over or through a certain point, we can define ‘Pseudo-Via’ points that flank the desired target and force the arm to pass the ‘pseudos’ and drive right over the original desired target point

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