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Engineering Design Process

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  1. Engineering Design Process • A series of steps that engineers use to guide them as they solve problems. • It is cyclical and can begin at any step, or move back and forth between steps. (1) (1) www.ecybermission.com

  2. Engineer • A person trained and skilled in the design, construction, and use of a system or machine. • Needs to be well versed in language arts, as well as math and science

  3. Innovation vs. Invention Invention Adevice or process originated after study and experiment Innovation Anew improvement to an existing device or process Image taken from: http://www.novuslight.com/led-market-phasing-in_N239.html Invention Invention Innovations Innovations Image taken from: http://lexpower.wordpress.com/2010/07/21/chronological-order-show-me-the-timeline/1000px-bicycle_evolution-en-svg/

  4. Engineering Design Process Communicate Define problem & goal Improve Communicate Create and test prototype Research Communicate Communicate Imagine Possible solutions Choose a solution Communicate Click on a “slice” of the Engineering Design Process cycle to learn more about its parts

  5. Define problem and goal • Consider: • What do you want to accomplish? • What are the requirements? • Are there any limitations? • Who is the customer? • Identify and describe the issue and the ultimate objective

  6. Gather information and investigate existing technologies related to the problem Talk to individuals who share this problem and could benefit from possible solutions Research Image taken from: http://walrus.wr.usgs.gov/infobank/programs/html/facilities/us.archives.html

  7. Imagine possible solutions • Brainstorm ideas. • Be creative and build upon the ideas of others. • Explore and compare many possible designs within your group. • Be open-minded! Image taken from: http://www.vinylrecords.ch/J/JO/John/John_Lennon/imagine-capitol/john-lennon-imagine.html

  8. Choose a solution • What materials and tools are needed? • Consider environmental, cultural, time, and financial issues and constraints. • Select the most feasible idea and assign team tasks. Best Image taken from: http://chelseagetsmarried.blogspot.com/2010/10/eeny-meeny-miny-moe.html $$$ Image taken from: http://andrewmatre.com/how-colors-help-make-websites-successful/

  9. Create & test prototype • Build a protoype • Protoype - an operating version of a solution. It is often made with different materials (cheaper and easier to work with) than the final version. They allow you to test your solution and supply feedback. (2) • Push yourself and the group for creativity, imagination, and excellence in design. (2)http://www.sciencebuddies.org/engineering-design-process/engineering-design-prototypes.shtml

  10. Improve • Share results and continue to seek how your team could make the solution better. • Iterate your design to make the product the best it can be. • Iterate - to repeat an already completed task to incorporate new information (3) Iterate Image taken from: http://www.rubymarketer.com/improve-search-engine-ranking/ (3) Ulrich K., Eppinger S. 2000. Product Design and Development. 2nd Edition. Irwin McGraw-Hill, Boston.