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Student Audio-Visual E-Tool for Math Learning

Improve math learning by capturing and synchronizing written and verbal instruction, allowing for correct repetition and reinforcement.

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Student Audio-Visual E-Tool for Math Learning

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  1. Student Audio-Visual E-Tool Milestone Presentation November 17, 2004 Lead Presenter: Patrick Veverka Student Audio-Visual E-Tool

  2. Team Members Student Audio-Visual E-Tool

  3. Problem Statement “Learning a university mathematics curriculum requires understanding step by step methodology. Long term retention of information is contingent upon initial presentation followed by reinforcement and review of the subject material.” Student Audio-Visual E-Tool

  4. Problem Clarification Source: Conquering Math Anxiety by Cynthia Arem Student Audio-Visual E-Tool

  5. Problem Clarification Why Do Math Classes Not Work Now? ▼ Chalkboard/Whiteboard (Non-digital) Used to display the process driven steps in math Requires heavy note-taking to write down steps ▼ Homework Problems Repetition of process on different data Any errors in acquiring process reinforced ▼ Class Time/Review Time Repeat process with teacher present Loss of productivity Student Audio-Visual E-Tool

  6. Proposed Solution “Develop a system that will capture the process by synchronizing the written material with the verbal instruction being given by the professor to allow for correct repetition and reinforcement.” Student Audio-Visual E-Tool

  7. Proposed Solution Solution Characteristics Student Audio-Visual E-Tool

  8. Proposed Solution Goals And Objectives Student Audio-Visual E-Tool

  9. Proposed Solution Student Audio-Visual E-Tool

  10. Project Phases Student Audio-Visual E-Tool

  11. Phase 0 – Organizational Structure Student Audio-Visual E-Tool

  12. Phase 0 – Deliverables Student Audio-Visual E-Tool

  13. Phase 0 – Scheduling Student Audio-Visual E-Tool

  14. Phase 1 – Organizational Structure Student Audio-Visual E-Tool

  15. Phase 1 – Deliverables Student Audio-Visual E-Tool

  16. Phase 1 – Schedule Of Milestones Student Audio-Visual E-Tool

  17. Phase 1 – Budget Student Audio-Visual E-Tool

  18. Phase 2 – Organizational Structure Student Audio-Visual E-Tool

  19. Phase 2 – Deliverables Student Audio-Visual E-Tool

  20. Phase 2 – Schedule Of Milestones Student Audio-Visual E-Tool

  21. Phase 2 – Budget Student Audio-Visual E-Tool

  22. Phase 3 – Deliverables Student Audio-Visual E-Tool

  23. Phase 3 – Schedule Of Milestones Student Audio-Visual E-Tool

  24. Management Plan • MANAGEMENT METHODS FOR SUCCESS • We will work with Old Dominion University as our research partner • Company will hold weekly meetings to evaluate progress and stay on budget • Daily communication will occur via other methods (phone, email, forum, IM) Student Audio-Visual E-Tool

  25. Evaluation Plan Student Audio-Visual E-Tool

  26. Marketing Plan Who Is Our Customer? The target market for our product is university mathematics departments. Our target market includes the more than 2100 public and private four-year colleges in the United States. Do They Need Our Product? Initially we would like to interview at least 10 university mathematics departments to access their interest in the product. Our goal is to sell five systems to each. Student Audio-Visual E-Tool

  27. Marketing Plan Who Is Our Initial Customer? Our initial customer is the Old Dominion University Mathematics Department. What Return Can Our Customer Expect To Receive On Their Investment? This solution provides an easier and better way for students to see and hear the lecture again. It does not require one or more cameras. It will allow students to resize the presentation to their preferences. Student Audio-Visual E-Tool

  28. Funding Plan Our funding will come from an approved SBIR submitted to the National Science Foundation in their “Applications In Support Of Learning” category and from in-kind donations by Old Dominion and our company. “Under this subtopic, proposers will need to address the factors unique to the education market and case histories of other similar education ventures. So in addition to demonstrating knowledge of content, applicable pedagogical principles, and the technology they propose to use; they must also show awareness of the business issues as they apply in the education arena, issues such as marketing, finance, distribution channels, IP, and acceptance of the proffered technology.” http://www.eng.nsf.gov/sbirspecs/IT/it.htm Student Audio-Visual E-Tool

  29. Conclusion • Capturing the process is a critical part of the learning process • Current technologies are insufficient • The organizational structure is in place to complete the task • Milestones necessary for the completion of this project are clearly defined. • Applicable funding source has been chosen. Student Audio-Visual E-Tool

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