1 / 15

The Foundation & Research of Sound for a Live Event

The Foundation & Research of Sound for a Live Event. Chapters 2 & 4. Function and Intent of Sounds. In dealing with a particular cue, even on a simple as a car horn, a designer should ask several questions in order to choose the appropriate sound effect or music (to support its function):

poppy
Download Presentation

The Foundation & Research of Sound for a Live Event

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. The Foundation & Research of Sound for a Live Event Chapters 2 & 4

  2. Function and Intent of Sounds • In dealing with a particular cue, even on a simple as a car horn, a designer should ask several questions in order to choose the appropriate sound effect or music (to support its function): • Why is the sound there in the first place? • Is it to announce an arrival? • To show impatience? • To suggest traffic? • How specific or arbitrary is the relationship between the sound and the dialogue? • Is the sound associated with a character, and if so, does it need to reflect an aspect of the character? • What is the period of the automobile? What is the period of the play? • What is the distance to the automobile to the scene? • Time of Day? Weather conditions? Locale? • To build the appropriate cue you must glean information from the Director, the Script, and from the production itself.

  3. Function and Intent of Sounds • Psychological Intent • Derived from the Playwright and the Director • Relates to the character(s) in the scene. • Could also be a personification of an unseen character the audience only hears about. • Does that dictate the need for additional sounds to enrich the cue (off stage characters yelling, a crowd gathering, a motor racing, car doors slamming)

  4. Emotion and Contrast in Sound • Can you attribute human qualities to the sounds you are creating to achieve the texture you need for a specific moment? • Vary the pitch, rhythm, volume, timing, equalization, and tempo of a cue to reinforce this emotion. • Or add a variety of sounds common to the source to convey a sense of emotional context for the sounds (Mr. Truman the pig story from you text is an ideal example…pgs. 13-14). • Having a sound or music that contrasts with the emotions of a scene can be just as effective (or perhaps more so) as having sound and music that supports them. • Conventional gothic music vs. A Child’s Music Box (or something else that connote innocence)

  5. Styles of Sound Design • Realistic Approach • Verisimilitude • Practical Sources • Realistic Soundscape • Cinematic Form • Design that incorporates a strong sense of ambiance, employing lush and detailed underscoring. • Music and effects follow the action and “lead” the audience to react to the scene emotionally (as in film). • Representational Form • Uses sounds as genuine but sparser. • Music is less incidental and more specific to the “realistic” aspects of the

  6. Styles of Sound Design • Stylistic Approach • Exaggeration (Abstract) • Distortion (Abstract) • Conceptualization (Stylized) • Abstract Form • Represents the artist’s interpretation of reality • Impressionistic or expressionistic

  7. Sound Cues • Five Common Types • Required Music • Spot Effects • Ambiance • Progression of Effects • Voice-Overs

  8. Creating Focus with Cues • Volume of the Cue • Persistence of Ambiance • Location and Movement of Sounds

  9. Research and Resources • Consider first: • “Givens” in the script • Director’s concept • Playwright/Screenwriter’s Intent • Your own interpretation of the script • Tone and Emotional Context of the script • Historical and Social Context

  10. Music Resources • Your text points out several outstanding reference guides to music resources: • New Oxford Companion to Music • Harvard Dictionary of Music • The Music Index (guide to periodicals), etc. • A university music library (and librarian) is a great resource to aide your research. • And, of course, the internet.

  11. Sound Effects Resources • Field Recordings • Sound Effects Collections • http://www.findsounds.com/ • http://www.acidplanet.com • http://www.stonewashed.net/sfx.html • http://www.sonomic.com/affiliate.jsp?code=GOOG&gclid=CK7q48bMhIoCFQx1VAod5ktQQg • http://www.a1freesoundeffects.com/ • http://www.partnersinrhyme.com/pir/PIRsfx.shtml • http://www.sounddogs.com/ • http://www.pacdv.com/sounds/

  12. Music Sound Scores Sources • Soundtrack Lyric Source http://www.stlyrics.com/ • Royalty Free Music http://www.neosounds.com/ • Royalty Free Music http://www.soundrangers.com/ • Really Cheap/Free Music Score http://incompetech.com/m/c/royalty-free/

  13. Really Cool Online Training Site • http://www.bbctraining.com/onlineCourses.asp • Courses in Sound, Television, Radio, Journalism & Broadcast Technology.

  14. Sound Portraits • This is a place where you can hone your listening skills, plus develop your aural imagination… • http://www.soundportraits.org/

  15. Finally, a Sound Manufacturers Resource List • http://www.auldworks.com/theater/proaud1.htm

More Related