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Human Factors in Medical Devices

Human Factors in Medical Devices. Alan Coulson Software Engineer LifeScan Scotland Ltd. Usability. Design Examples Tools Summary. Toyota Prius gear stick. Design. Objects and machines we use in everyday life must all be designed.

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Human Factors in Medical Devices

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  1. Human Factors in Medical Devices • Alan Coulson • Software Engineer • LifeScan Scotland Ltd

  2. Usability • Design • Examples • Tools • Summary Toyota Prius gear stick

  3. Design • Objects and machines we use in everyday life must all be designed. • Adding features often gives competitive edge in the marketplace, often at the expense of simplicity and usability. An office water dispenser

  4. Design

  5. Design

  6. Design

  7. Human Error? “The following factors contributed to the incorrect response of the flight crew: […] 3. They did not assimilate the indications on the engine instrument display before they throttled back the No. 2 engine” • People tend to blame others (or themselves) when things go wrong • Hence the term ‘human error’ • Often, its bad design that leads people to make errors. AAIB report into Kegworth Air Disaster Jan 1989

  8. Human Error? “Although there seems to be no question that the EIS display on the Boeing 737 provides accurate and reliable information to the crew, the overall layout of the displays, […] do appear to require further consideration. These factors should not be ignored and the suitability of such new displays for use by airline pilots should be evaluated before they are brought into use”. AAIB report into Kegworth Air Disaster Jan 1989

  9. Medical example • Therac 25 • Contributory factors: • Removal of ‘redundancy’ on the user interface • Poor software design and testing • Poor error messages http://neptune.netcomp.monash.edu.au/cpe9001/assets/readings/Therac-3.GIF

  10. Preventable Anaesthesia Mishaps • Analysis of 359 mishaps resulted in • 82% ‘human error’ • “Equipment design was indictable many categories of human error” • 14% ‘equipment failure’ • Remaining could not be classified • Cooper, Newbower, Long, McPeek, (1978) • Critical Incident Technique adapted from the aviation industry

  11. Design

  12. Design • “Human errors in medical device use account for a large portion of medical errors • Most of these errors are due to inappropriate designs for user interactions, rather than mechanical failures” • Zhang J., Patel, V. L., Johnson, T.R., Chung, P., Turley, J.P 2005

  13. FDA • FDA actively promote and require “Human Factors” in design of medical devices • “Do it by Design” 1996 • “Medical Device Use-safety: Incorporating Human Factors Engineering into Risk Management”, 2000 • Manufacturer and User Facility Device Experience Database - (MAUDE) • (amazing how similar these reports are to AAIB reports!) From: http://www.fda.gov/cdrh/annual/fy2000/ohip/reduseerror.html

  14. Patient-use Medical Device

  15. Risk Management • In the context of medical devices, FDA define a hazard as a potential source of harm arising from • Medical treatment • Device failure • Device use

  16. Design and Evaluation Tools • Fortunately there are some tools available to help

  17. Design and Evaluation Tools • Fortunately there are some tools available to help

  18. Design and Evaluation Tools • How can these tools be used? • In gathering requirements • By designers and engineers • By prospective purchasers

  19. Design and Evaluation Tools • Heuristic Evaluation • Cognitive Walkthrough • Design Principles

  20. Tool #1: Heuristics • Visibility of system status • Match between system and the real world • User control and freedom • Consistency and standards • Error prevention • Recognition rather than recall • Flexibility and efficiency of use • Aesthetic and minimalist design • Help users recognize, diagnose, and recover from errors • Help and documentation Nielsen: http://www.useit.com/papers/heuristic/heuristic_list.html

  21. Heuristic Evaluation • Rate the usability of an object according to the heuristics

  22. Heuristic Evaluation • Rate the usability of an object according to the heuristics • E.g. This example fails heuristic #2 (match between system and real world)

  23. Heuristic Evaluation Exercise • Make up your own heuristics • Especially on safety • Make up your own scale • Compare two systems • McGrow, K, Horsman Brennan, A., Preece, J (2004) Development of a tool for heuristic evaluation of healthcare information systems. (Draft) Computers, Informatics, Nursing, Journal of Hospice and Palliative Nursing.

  24. Heuristic Evaluation Exercise

  25. Tool #2: Cognitive Walkthrough • Wharton, et al, 1993. • Evaluates the steps required to carry out a task • Attempts to uncover mismatches between how a user and how a designer thinks about a task. • You need • System (actual, simulated, or prototype) • Task scenario. • To know who the intended user is

  26. Cognitive Walkthrough • Step 0 – select task to be performed and list all actions to be performed • For each action… • Step 1 – explore system looking for action • Step 2 – select most appropriate action • Step 3 – interpret system’s response

  27. Task/Goal: Measure Blood Glucose Level User Action System Response Is the action correct evident? Is there a connection between the action and the task? Will the user know if the have made the correct choice? ... ... ... ... ... Insert strip System turns on No. There is no ‘on’ button so the user may not realize that the way to turn the thing on is by inserting a strip Possibly. The user will know that the strip has something to do with the Task and there is only one obvious place to insert the strip Yes – the meter powers on and the LCD ‘lights up’ ... Cognitive walkthrough • At each step ask • Does the user know what to do next • Is there a connection between the correct action and what the user is trying to do? • Will the user know they have made the right (or wrong) choice?

  28. Tool #3: Design Principles • These principles are at a higher level than heuristics • Affordance • Visibility • Feedback • Simplicity • Structure • Consistency • Tolerance

  29. Example • Affords turning, but feedback was poor

  30. Summary Usability of medical devices is significant in minimising risk to patients Usability has to be designed in – it’s not sufficient to say ‘it was human error’ after the fact Use simple tools to evaluate usability of medical devices and systems. The system with the most “utility” is not necessarily the most “usable”

  31. However… • In “Making Medical devices more User-Friendly”, Wiklund states “Experienced designers [of medical devices] suggest limiting the colour palette of a user interface” • However…

  32. However... • A hospital chain in the US is taping over patients' LiveStrong wristbands because they are yellow - the same colour as the "do not resuscitate" bands it puts on patients who do not want to be saved if their heart stops.

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