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Cis487 Game Project: Working title. Destin Centala, Vamsi Kancharla. Game Story.

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cis487 game project working title

Cis487 Game Project: Working title

Destin Centala, Vamsi Kancharla

executive summary
Game Story
  • Player will take role of Bane, a disgraced warrior who travels unknown lands to find answers from his past. The game begins as Bane comes to an abandoned town, Mustafar. He enters a nearby cave to search for treasure and answers to the mysteries of the abandoned town…
Executive Summary
game play look and feel
  • Appearance will be similar to that of Final Fantasy Games.
  • The game will use Character Sprites to animate:
    • The playable characters
    • Enemies
    • NPC\'s used to progress game and story progress
Game Play Look and Feel
game play look and feel3
Example Sprites (2)

Player roles and actions

  • The players role will be the adventuring character, Bane.
  • The player will involve in fighting random battles with multiple enemies.
  • The player can interact with the NPC\'s to gain knowledge and clues toward solving presented quests and problems that come across the hero.
  • The player will also be able to level his "magic" skills in a sensible manner to customize his character\'s build.
Game Play Look and Feel
game play look and feel4

   Strategies and motivations

  • Strategies and motivations include experience and item rewards received after:
  • winning random battles
  • completing quests
  • solving small puzzles
  • exploring new areas
  • Strategies will be formed due to skill selection and upgrading on how to overcome all these obstacles.
Game Play Look and Feel
game play look and feel5

Level summary/story progression

  • Levels will consist of:
    • Diverse dungeons
    • Caves
    • Enemies that will fight and use different strategies
  • The hero will have to fully explore and conquer in order to progress to the next chapter of the story.
Game Play Look and Feel
development specification


  • Hardware includes:
  • PC
  • Monitor
  • Keyboard
  • Mouse
  • Speakers
Development Specification
development specification1


  • Game Development:
  • Direct SDK.
  • Visual Studio 2008.
  • Software Requirements for game play:
  • Windows OS(Windows Millennium, XP, Vista).
  • Latest version of DirectX(Feb 08).
Development Specification
development specification2

Programming Style

  • 2 Dimensional Arrays for Maps.
  • 1 Dimensional Arrays for Character Sprites.
Development Specification