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Fairfax Adult Softball 2011 Umpire Training

Fairfax Adult Softball 2011 Umpire Training. SESSION 2 ASA RULE 4 – Players, Coaches, and Substitutes ASA RULE 5 – The Game. RULE 4 Players, Coaches, and Substitutes. Rules Hierarchy. League Rules. FAS Rules. ASA Rules. Lineups. Players must be PRESENT to be in lineup

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Fairfax Adult Softball 2011 Umpire Training

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  1. Fairfax Adult Softball 2011 Umpire Training SESSION 2 ASA RULE 4 – Players, Coaches, and Substitutes ASA RULE 5 – The Game

  2. RULE 4Players, Coaches, and Substitutes

  3. Rules Hierarchy League Rules FAS Rules ASA Rules

  4. Lineups • Players must be PRESENT to be in lineup • At least 8 players to begin and continue a game • Game is forfeited if the number drops below 8 • Maximum: 14 players • No females in a male lineup (except Reston Church) • No males in a female lineup

  5. Lineups • Lineups exchanged upon request: last name and first initial • Managers may make changes prior to1st pitch without penalty of substitution rules • Uniforms and numbers are not required

  6. Lineups • FAS RULE 116: Should a lineup be reduced for any reason, the spot becomes vacated. Each time the vacated spot occurs in the batting order, it shall result in an out. • Should an eligible rostered player become available, they can be added to the vacated spot. • If the spot was vacated due to INJURY, and the injured player is removed from the lineup and NOT permitted to re-enter for the balance of the game, then the OUT is taken only ONCE when the player’s subsequent spot in the line-up occurs • EXCEPTION: In coed play, if the vacated spot requires a male to follow a male, then EACH time the vacated spot occurs, it shall result in an out. A MALE does NOT need to leave the game when an injured female is removed.

  7. Lineups – COED • A legal lineup will consist of at least 8 players, including no less than 2 males and 3 females at all times. • Starting with the 1st position in the lineup, the batting order must alternate between males and females or females and males, until you can no longer alternate. • Males may never follow males in the batting order, and first and last batters cannot both be males. • No vacant spots when the game begins except at the end of the lineup.

  8. Lineups – COED • 5 males and 3 females. The team will be charged an out in the lineup at each of the missing female positions. The team may add female player(s) to fill the FIRST vacant position in the lineup. • 5 males and 4 females. The team will be charged an out in the lineup at the missing female position. The team may add a female player at the vacant position. • Any other combination of a least eight players will not result in an out being charged to the team. • More females than males. Females may follow females in the batting order. Males may never follow males in the batting order.  If a game begins with more females than males, the team may later add male player(s) between the first two consecutive female players in the lineup.

  9. Lineups – COED

  10. Lineups – COED

  11. Lineups – COED • Players may be positioned ANYWHERE in the defense as long as no more than 5 males play defense at any one time. • If discovered using the wrong number of females or males in the field and brought to the umpire’s attention by the offended team: • After a pitch legal or illegal • All action stands • Before the next pitch, before the defense has left the field, or before the umpire has left the field • If the batter hits the ball and reaches first base safely, and all other runners have advanced at least one base – ALL action of the batted ball stands. • If all runners, including the batter runner, do NOT advance at least ONE base, the manager has the option of taking the result of the play, or awards the batter first base and advanced all runners, if forced. • After applicable penalties are enforced, the defensive team must correct the situation to a legal defensive team.

  12. Case Book • PLAY: A team starts the game with 6 male and 6 female players. In the fifth inning, B6 hit a caught fly ball to F5. The batting team brings to the umpire’s attention before any pitch to B7, that the team is playing with 6 males and 4 females in the field. The umpire corrects the male/female numbers immediately and continues play.

  13. Case Book • RULING: INCORRECT. Because it was brought to the attention of the umpire before the next pitch to B7, and because all runners did not advance at least one base, the umpire asks the manager of the batting team if a) he wants to take the result of the play, or b) he wants to award the batter first base and advance any runners that are forced. After applying the applicable penalty, the umpire will then correct the proper male/female numbers immediately and continue play.

  14. Lineups – CORPORATE AND SOCIAL SATURDAY COED • A legal lineup shall consist of at least 8 players, (no less than 2 males and 3 females). • If at any time there are less than 2 males or less than 3 females, the game is forfeited. • Up to 14 batters, in any order (alternating batters is not required) shall constitute the batting order PROVIDED, at no time, shall males exceed females in number by more than 4. • No more than 7 males and at least 3 females must play defensively at all times. • EXCEPTION: Lockheed Corporate requires only 2 females so the above rules are adjusted accordingly.

  15. Physically Challenged Players • A physically challenged player (determined by the Americans with Disabilities Act) participates either on offense OR defense only NOT both. • The physically challenged player can not count toward making a team legal (i.e.; cannot be the 8th player). • Permanent, not temporary, disability.

  16. FAS Extra Hitter Rule • Utilized in all FAS leagues except Fast Pitch • Teams may add 11th/12th/13th/14th player to the lineup at any time. • EHs may bat anywhere in the order • If added during the game, EHs must be inserted at the end of the lineup • EHs may switch roles with other players in the lineup and become a fielder during the game

  17. Extra Hitters • The player replaced in the field becomes the EH with no change in the batting order; both players remain in the game and bat in their original positions. • This switching is unlimited with multiple players. • The EH may be removed from the game and replaced by a new player. • Should a lineup that originally included EHs be reduced because of injury or any other reason and a replacement is not available, Rule 116 will apply.

  18. Extra Hitters – COED • Up to four (4) extra hitters can be used: • 1 female and 1 male, • 1 female and no males, • 2 females and 2 males, • 2 females and 1 male, • 2 females and no males, • 3 females and 1 male, • 3 females and no males, or • 4 females and no males.

  19. Substitutes • Any player in the lineup may be substituted or replaced. • Any player, a starter or a substitute, may re-enter ONCE in the SAME position in the lineup. • The starting player and their substitute may NEVER be in the lineup at the same time. • A substitute is only considered legal when reported to the umpire by the team coach and representative.

  20. Substitutes • If a substitute enters the game on offense or defense without reporting to the umpire, it is an unreported substitute: • If discovered by the offending team prior to the offended team, there is no violation, all action stands. • If discovered after a pitch, legal or illegal, or a play made, the player is officially in the game and all action stands.

  21. Substitutes • If discovered after completing a turn at bat (on offense) or after making a play (on defense) and BEFORE THE NEXT PITCH, and before defense or umpire has left field: • ON OFFENSE, runners return to their original base and the illegal substitute is officially in the game BUT called out. All other outs that occurred stand. • ON DEFENSE, the unreported substitute is officially in the game and the offensive team has the option to: • Take the result of the play, or • Have the last batter return to bat and assume the ball and strike count; all runners return to the last base occupied prior to the play.

  22. Case Book • PLAY: After Sub1 hits a double and is standing on 2B, the opposing team asks for “time” and informs the umpire that Sub1 is an unreported substitute. The umpire verifies that Sub1 did not report and asks the coach to re-enter the starter or to enter a legal substitute.

  23. Case Book • RULING: INCORRECT. The unreported substitute, Sub1, is officially in the game BUT called out. All runners return to the last base occupied prior to the batted ball. Any outs would stand.

  24. Case Book • PLAY: B1 is due up to bat in the bottom of the third inning. Sub1 enters to hit for B1 and reaches first base safely but twists his ankle. Sub2 enters the game for Sub1. In the top of the sixth inning Sub1 enters the game for Sub2.

  25. Case Book • RULING: Legal. Any player can re-enter one time regardless of the number of substitutes that have played for them. • B1, Sub1, and Sub2 may each re-enter providing they occupy the same position in the lineup and they are never in the lineup at the same time.

  26. Case Book – Play A • PLAY: Jones, an unannounced substitute, • A) is standing in the batter’s box with a 2-2 count and • 1) Notifies umpire before defense questions his sub; or • 2) Does not notify and defense questions the umpire.

  27. Case Book – Ruling A • A-1) and A-2) Jones is officially in the game after a pitch, no penalty and all action stands.

  28. Case Book – Play B • B) steps into the batter’s box and no pitch is thrown and the coach wants to replace Jones with Smith

  29. Case Book – Ruling B • B) Smith may enter and since no pitch had been thrown, then Jones was never considered as a substitute IN the game

  30. Case Book – Play C • C) is standing on first safely after a base hit and defense appeals before the next pitch.

  31. Case Book – Ruling C • C) Jones is officially in the game BUT called out. All runners return to the last base occupied prior to the batted ball.

  32. Case Book PLAY: Smith, an unannounced substitute, is playing shortstop. Offense protests: 1) Before a pitch; or 2) After catching a line drive and before the next pitch.

  33. Case Book RULING: • No penalty. Replace with the correct player or enter Smith as a legal substitute. • Smith is officially in the game and the offensive teams has the option to: • Take the result of the play, or • Have the last batter return to bat and assume the ball and strike count. All runners return to the last base occupied prior to the play.

  34. Coaches / Managers • Responsible for team’s actions • HOLD THEM ACCOUNTABLE • Represents the team in communications with the umpire and opposing team • Base coaches: • Do not have to be the official coach • May keep score • No cell phones or cigars/cigarettes

  35. Case Book • PLAY: Jones hits a pop fly in foul territory near third base that F5 tries to catch. The coach, in the coach’s box, does not move and F5 is unable to make the catch.

  36. Case Book • Ruling: This is coach’s interference. The coach’s box is not a sanctuary. • The ball is dead, the batter out, and all runners must return to the base occupied at the time of the pitch. The coach must vacate the coach’s box to allow the defensive player to make a play on a batted ball.

  37. FAS Profanity Rule • The judgment of profanity is determined by the umpire. The umpire may eject on an egregious first offense or may: • 1st offense: Warning to BOTH teams. • 2nd offense and after: • If by the team at bat and less than 3 outs after the violation, an out is charged to the team at bat. • If by the team at bat and 3 outs after the violation, an out is charged to the team at bat in the their next at bat. • If by the team in the field, an out is charged to the team (not a batter) in their next at bat.

  38. Ejections • FAS will not tolerate misconduct or any acts which are judged to be detrimental to the game of softball. • Any player, coach, spectator can be ejected for misconduct and failure to leave results in forfeit. • Misconduct may include, but is not limited to, physical and verbal abuse, and arguing the judgment of balls and strikes. • The judgment of misconduct is determined by the umpire at the time of the incident.

  39. Ejections • A good umpire solves the problem, does not add to the problem, converse, defend, or justify his ejection, and moves on with the game. • Warn ONLY once, then take action. • Warnings are NOT required but when given, they are given to the coach and not the player. Example: Walk to the coach, not yelling across the field, and say, “Hey coach, your shortstop is out of control, please help me keep him in the game. Talk to him and get him under control.”

  40. Ejections • If control is not maintained by a player, and an ejection is warranted, then: • Do NOT discuss directly with ejected player. • Discuss the ejection through the coach. • Let coach know he has 2 minutes to remove the player from the field and playing area (at least 150 yards from the field). • Then walk to the opposite baseline and wait for the ejected player to leave. • Failure to do so within 2 minutes of being informed shall result in an immediate forfeit of the ejected person’s team.

  41. Ejections • In the umpire’s judgment, the umpire may: • Eject the person for the remainder of the game, • Eject the person for the remainder of the day, • Eject the person for the remainder of the day and ask FAS (or tournament director) to take additional action, and/or • Make a written request to FAS that further action be taken. • The ejected person shall not confront the umpire DURING or AFTER the game – Report to FAS. • Umpire shall identify the ejected person and report the ejected person(s) to FAS within 48 hours.

  42. Unloading of Benches • In a confrontational situation, if a team comes to the aid of its player, en masse, it shall result in game forfeiture. • If both benches unload, it’s a double forfeit.

  43. Disqualified vs. Ejected • Players can be disqualified for a rule violation that is not related to conduct. • Players are ejected for conduct-related actions. • Disqualified players may remain in the playing area. If found playing, the game is forfeited. • Ejected players must leave the playing area (at least 150 yards from the field).

  44. Injuries • If a player is injured and cannot return: • The team may insert a rostered player in that spot, or • an out will be taken only once when that player’s subsequent spot in the lineup occurs. Note: If the player is unable to continue playing BOTH offensively and defensively, they must be substituted for and removed from the game. They cannot play only offense or only defense.

  45. Injuries • Coed – If a female is injured and there are no replacements available, this will result in a vacated spot in the lineup (a male does not have to leave the lineup). • During a LIVE BALL situation, if a player is injured and in the judgment of the umpire, it requires immediate attention, the umpire shall call DEAD BALL and award any bases that would have been reached in his judgment.

  46. Blood Rule • A player, coach, or umpire who is bleeding or whose uniform is saturated with blood is prohibited from participating further in the game until the appropriate treatment can be administered. • If it is red, you must act; brown generally indicates old blood which requires no action. • If medical care or treatment is administered in a “reasonable” length of time, the person will not have to leave the game.

  47. Case Book • PLAY: A men’s team began a game with 8 players. F7 receives a cut on the arm while diving to catch the third out of the fourth inning. F7 misses his turn at bat in the top of the next inning due to extended medical treatment and an out is recorded. F7 returns to play in the bottom of the fifth inning.

  48. Case Book • RULING: Incorrect Procedure. Under no circumstances shall a team be permitted to bat less than 8.

  49. Blood Rule • The length of time considered reasonable is left to the umpire’s judgment. • The umpire shall: • Stop the game and allow treatment if the injured person would affect the continuation of play, • Immediately call a coach or other authorized person to the injured player, and • Apply the rules of the game regarding substitutions, re-entry, and shorthanded play, as necessary.

  50. RULE 5The Game

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