Do you want to play a game? _ > A two-parttransformation café
your mission April 16th April 23rd experience simulation game focused on ‘top-down’ change start building an IDEO game focused on ‘bottom-up’ innovation learn how to make this type of game
top-down vs. bottom-up Leader Team Organization Nadler 2000
“experiencechange” The year is 1996.You are a change management consultant tasked with helping Global Tech, an ailing high-tech manufacturer.Global Tech Senior Leadership wants to implement an innovative organizational structure, team-based management. They’ve come to you for help.
how to make a game • The four cornerstones of simulation games: • interface • game-play process • the scenario • the model
how to make a game • the scenario • characters • storyline • friction • the model • inputs (decisions) • process (evaluation) • outputs (feedback)
process (evaluation) • WHAT you do • focused on the challenge at hand? • productive? • WHEN you do it • appropriate for the current stage? • preceded by appropriate tactics? • HOW you do it • executed well?