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Join Greg Hay and Yuan Lin in this informative session focused on key aspects of Information Systems Analysis and Management. We will cover essential topics including feasibility studies, net present value, payback analysis, and return on investment. Gain insights from the recent guest speaker, Virgil Bourassa from Microsoft, about the "Invent vs. Buy" dilemma. Learn to recognize competitive pressures, the importance of a standardized process, and how to effectively engage system users. Prepare for final presentations scheduled for March 7-10 and improve your understanding of organizational information systems management.
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INFO 380Information Systems Analysis and Management Instructor: Greg Hay TA: Yuan Lin
Agenda: Session 14 • Announcements • Review for Final • Random Instructor Thoughts
Announcements • Feasibility Study: Due this evening • TOES • Net Present Value • Payback Analysis • Return on Investment • Feasibility Analysis Matrix • Earlier lecture • Chapter 10 of text
Announcements • Scheduling Team Project Presentations • March 7 - 10 • 4 or 5 presentations each day • 12 minutes each • Open positions: • Monday: 12:45 | 1:15 | 1:45 | 2:15 • Tuesday: 2:45 | 3:30 • Wednesday: 12:45 | 1:15 | 1:45 | 2:15 • Thursday: 2:30 | 2:45 | 3:15 | 3:30
Announcements • Guest Speaker yesterday • Virgil Bourassa Microsoft Corp. • “Invent vs. Buy” • 150-word writ-up on ‘thoughts and impressions’ • .5 point extra-credit
Systems Analysis and Design • Big Picture: • Information is single-greatest asset of most companies • We can carve-out a great career by helping organizations manage their information systems
Systems Analysis and Design • Better Information: • More complete understanding of customers • Better/earlier awareness of market forces • Better/earlier awareness of problems • Greater ability to communicate • Easier opportunity to create value
Systems Analysis and Design • Organize or Die • This concept is becoming ever-more true • Bar of information management is getting higher • Smaller windows of opportunities to gain ground
Systems Analysis and Design • Recognize the ‘maturity’ of your organization • Clifford Stoll and Capability Maturity Model • Help create a culture of learning
Systems Analysis and Design • Information System • An arrangement of: • People • Data • Processes • Information technology • All interact to collect, process, store and provide as output information needed to support an organization
Focus for Information Systems • Process • Activities (including management) that carry out the mission of the business • Knowledge • Raw material used to create useful information • Result of consuming information in controlled manner • Communication • How system interfaces with users and other information systems
‘Competitive Pressures’ • Products or services provided by a competitor that threatens to impact an organization • Innovation of product or service to seize greater market-share • Key opportunity to help organization prosper; must be able to adapt.
Information Management • Remember: ‘Organize or Die’ • Human learning based on organizing & analyzing • Those that were effective at building systems survived • Systems analysis is the process of continually re-evaluating our organizational processes: • What do we need to do to ‘get better’ or adapt? • Know competitive pressures impacting our survivability
Business Drivers • Globalization of the Economy • Electronic Commerce and Business • Security and Privacy • Collaboration and Partnership • Knowledge Asset Management • Continuous Improvement and Total Quality Management • Business Process Redesign
Companies Adapt • Opportunities/Challenges for two Seattle firms • United Parcel Service • Boeing
System Analysts • Problem Solvers • Anticipates issues that require corrective action • Recognizes opportunities to improve a situation often in absence of complaints
Systems Development Projects ‘Found’ • PIECES Framework (James Wetherbe) • Need to correct or improve: • Performance • Information • Economics (control costs or increase profits) • Control (security) • Efficiency (people and processes) • Service (customers, suppliers, partners, employees)
Problem Statement • Articulates what we need to focus on solving • Identifies customer(s) • Summarizes customers’ view of the problem • States when the customer(s) need a solution • Defines scope of the problem solution • Time, money and resources Focus on ‘opportunity cost’ to create a sense of urgency
Why have a standard process? • Standard processes increases the probability of having a successful project: • Project completes on time • Project completes at/under estimated cost • Functional featuresthat work (customer satisfaction)
Why have a standard process? • Efficiencies are gained and quality improves • consistent process allows for clarity of status • better visibility of ‘where we are’ • better ability to adjust efforts & resources as needed
Why have a standard process? • Efficiencies are gained and quality improves • consistent process allows for learning • What went well? What did not? • documentation reduces costs • New people get up to speed quicker • Knowledge is shared versus hoarded
Principles of System Development • Get the system users involved • Use a problem-solving approach • Establish phases and activities • Document through development • Establish standards • Manage the process and projects • Justify systems as capital investments • Don’t be afraid to cancel or revise scope • Divide and conquer • Design systems for growth and change
Systems Analysis • Focus on systematic approach • Organization of material • Finding value for the customer
Systems Analysis • Focus on systematic approach • “Where we are & what we are doing” • What phase are we in? • What information is needed for immediate task?
Systems Analysis • Finding value for the customer • How is project going to benefit the organization? • People • Processes
Systems Analysis • Finding value for the customer • What is the impact? • Time\money saved • ‘better’ information = more competitive • Happier customers = more sales
Systems Analysis • Scope Definition • Problem Analysis • Requirements Analysis • Logical Design Phase • Decision Analysis Phase
Scope Definition • Intended to validate problem\opportunity • Quickly determine if problem is worth effort to fix • Define scope and perceived problems • Preliminary investigation on impact to organization • “Does this project have legs?”
Scope Definition • Deliverable: Project Charter • Preliminary Problem Statement
Problem Analysis • Deliverable: System Improvement Objectives • Criteria for measuring improvements • Expectations of stakeholders • Identifies constraints that will challenge goals • Deadlines • Budget • Technology limitations
Check-ins: Every Phase • Continually adding definition to Master Plan • We are always aware of cost-benefit • Trim down or expand project based on learning • Communicate! • Findings and recommendations • Best if made in presentation to stakeholders • Without status updates people get cranky • Must be able to justify continual investment • Never be afraid to alter or terminate project
Requirements Analysis • Intended to detail Business Requirements • Focus on the “What” versus the “How” • Must be from users perspective
Requirements Analysis • Deliverable: Business Requirements • Identify the functionality and features for success • Short-cuts here will doom project
Logical Design Phase • Intended to clarify Business Requirements • Find opportunities to system generate diagrams • Each functional requirement is illustrated • Data structures • Business processes\rules • Data flows • Diagrams that complement user requirements • System models • Prototypes
Decision Analysis Phase • Intended to identify candidate solutions • Looking at specific technology for 1st time • Analyze potential solutions for value • Recommend a target system solution • Identify and evaluate candidate solutions • Must be on the customers ability to adopt and absorb
Decision Analysis Phase • Deliverable: System Proposal • Must fulfill user requirements • Select one or more to present to stakeholders • Best overall combination of ‘TOES’ feasibilities • Stakeholders will make final decision
Random Industry Wisdom From an ancient technology elder
Random Industry Wisdom • Politics of working in IT • Best to ‘get along’ • Do not expect to be liked by everyone you work with • Be a wolf (do not wait to be told what to do); develop an agenda and share with manager • Be a problem-solver (end of story)
Random Industry Wisdom • Politics of working in IT • Best to ‘get along’ • Do what you say\say what you do and follow-through (hit your target) • Be productive (not just busy); know why you are doing something (customer value) • Be prepared always
Random Industry Wisdom • Politics of working in IT • Best to ‘get along’ • Avoid ‘shortcuts’ (getting sneaky will burn you) • Only shortcuts education, experience and hard work • Make your manager look good (or at least not bad)
Random Industry Wisdom • Politics of working in IT • Best to ‘get along’ • Do not get into juvenile gossip • Understand people will throw you and\or your team ‘under the bus’ (usually in private) • Must be tolerant of people’s differences
Random Industry Wisdom • Politics of working in IT • Best to ‘get along’ • Have courage to call manure • Have smarts to keep your mouth shut (pick battles) • Focus on the customer: ‘Allegiance to the data’ • Don’t forget who your stakeholders are
Random Industry Wisdom • Politics of working in IT • Best to ‘get along’ • Be gifted at writing!! • Be organized (know what is expected of you; be on time and prepared to advance conversation) • Recognize that everyone can play; do not underestimate people you do not know
Random Industry Wisdom • You and only you control your career • Have a plan and ‘know your path’ • Know where you are going (and why) • Set goals (6 months, 2 years 5 years and 10 years) • Like most industries IT has petty, back-stabbing and insecure competitive people (don’t be one)
Random Industry Wisdom • You and only you control your career • Have a plan and ‘know your path’ • Do not be in a hurry\be patient; your time will come • Stuff happens: deal with it (more than one job in the world) or be ready to move on