1 / 16

Labor’s Response to Industrialization

Labor’s Response to Industrialization . Chapter 14: Was the rise industry good for American workers?. HOT ROC: Simulation. Instructions Form groups of 4 Put desks together Get an envelope from the teacher Procedure: The game has six rounds

winka
Download Presentation

Labor’s Response to Industrialization

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Labor’s Response to Industrialization Chapter 14: Was the rise industry good for American workers?

  2. HOT ROC: Simulation Instructions • Form groups of 4 • Put desks together • Get an envelope from the teacher • Procedure: • The game has six rounds • During each round, you will have a few minutes to decide whether you want to play a green card or a pink card • You may send a representative to talk to other groups about what color each group should play. • Once you decide which card to play, hide that card under one person’s desk. Hide your other card in the envelope and place the envelope in the middle of your group of desks.

  3. Instructions • At the end of each round, all groups will be asked to reveal their cards by quickly holding them up at the same time. • Points will be given in the following manner: • If ALL groups play a green card, every group will receive points. • If some groups play green and some play pink, groups that played green will receive positive points • If ALL groups play pink, every group will receive negative points. • The group with the most points wins!!

  4. Scoring: After each round, the scores will be tallied on the white board

  5. Cards & Points Procedure • If ALL groups play a green card, every group will receive points. • If some groups play green and some play pink, groups that played green will receive positive points • If ALL groups play pink, every group will receive negative points. • Points +/- 1 Point • Send a representative to talk to other groups about what color each group should play. • Once you decide which card to play, hide that card under one person’s desk. Hide your other card in the envelope and place the envelope in the middle of your group of desks. Round 1

  6. Cards & Points Procedure • If ALL groups play a green card, every group will receive points. • If some groups play green and some play pink, groups that played green will receive positive points • If ALL groups play pink, every group will receive negative points. • Points +/- 2 Points • Send a representative to talk to other groups about what color each group should play. • Once you decide which card to play, hide that card under one person’s desk. Hide your other card in the envelope and place the envelope in the middle of your group of desks. Round 2

  7. Cards & Points Procedure • If ALL groups play a green card, every group will receive points. • If some groups play green and some play pink, groups that played green will receive positive points • If ALL groups play pink, every group will receive negative points. • Points +/- 4 Points • Send a representative to talk to other groups about what color each group should play. • Once you decide which card to play, hide that card under one person’s desk. Hide your other card in the envelope and place the envelope in the middle of your group of desks. Round 3

  8. Cards & Points Procedure • If ALL groups play a green card, every group will receive points. • If some groups play green and some play pink, groups that played green will receive positive points • If ALL groups play pink, every group will receive negative points. • Points +/- 8 Points • Send a representative to talk to other groups about what color each group should play. • Once you decide which card to play, hide that card under one person’s desk. Hide your other card in the envelope and place the envelope in the middle of your group of desks. Round 4

  9. Cards & Points Procedure • If ALL groups play a green card, every group will receive points. • If some groups play green and some play pink, groups that played green will receive positive points • If ALL groups play pink, every group will receive negative points. • Points +/- 16 Points • Send a representative to talk to other groups about what color each group should play. • Once you decide which card to play, hide that card under one person’s desk. Hide your other card in the envelope and place the envelope in the middle of your group of desks. Round 5

  10. Cards & Points Procedure • If ALL groups play a green card, every group will receive points. • If some groups play green and some play pink, groups that played green will receive positive points • If ALL groups play pink, every group will receive negative points. • Points +/- 32 Points • Send a representative to talk to other groups about what color each group should play. • Once you decide which card to play, hide that card under one person’s desk. Hide your other card in the envelope and place the envelope in the middle of your group of desks. Round 6

  11. Processing • What emotions did you experience while playing the game? • For those of you who played a green card every time, why did you do that? • For those of you who played a pink card even once, why did you do that? • Why was (or wasn’t) the class able to play the game so that everyone won? • Can you think of something from history or real life that has a similar dynamic to this game?

  12. 14.3 Formation of unions • The green card represented joining a union. • The pink card represented “scabs” or workers who crossed the picket line.

  13. Unions: Attempts to solve the problems of the working class. http://www.youtube.com/watch?v=YvqpyDWvDyE Section 14.3 • Record at least two strategies labor unions employed in their attempt to improve workers’ lives. • Record at least two ways employers attempted to undermine unions. • What was the American Federation of Labor (AFL)? • New vocab: Strike

  14. Positive and Negative Perceptions of Unions Section 14.4 • Summarize what happened and why for Haymarket Riot, Homestead Strike and Pullman Strike. • Rate each of the 3 events above as either positive (+) or negative for the unions (-) Section 14.5 • Record at least three important losses or gains that labor unions experienced during this time. • Write at least one sentence explaining each gain or loss.

  15. Wrap Up • Based on your experience in the game and what you read in Chapter 14, why might it have been difficult for workers to form labor unions? • Why might workers have wanted to form labor unions, despite those difficulties?

  16. Homework & Reminders Reminders • Test corrections Thursday at lunch and seventh period • Essay outline with a thesis statement for the project is due on Friday Homework • New Vocab: Immigration • Read sections 15.1 & 15.2 and complete the following T-Chart: • *Ask your parents how, when, and why did your family come to the US. Place this on the T-Chart as well.

More Related