1 / 23

Virtual Imaging Peripheral for Enhanced Reality

Virtual Imaging Peripheral for Enhanced Reality. Aaron Garrett, Ryan Hannah, Justin Huffaker , Brendon McCool. Abstract.

vida
Download Presentation

Virtual Imaging Peripheral for Enhanced Reality

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Virtual Imaging Peripheral for Enhanced Reality Aaron Garrett, Ryan Hannah, Justin Huffaker, Brendon McCool

  2. Abstract Our project, code named Virtual Imaging Peripheral for Enhanced Reality or VIPER, is an augmented/virtual reality system. It will track a user’s head location and perspective and use this information to find the location of a camera position in a virtual environment. With a pair of video glasses the user would then see the virtual environment at the cameras location. As the user moves around a table top sized environment their actual and virtual perspective changes, allowing them different viewing angles of the virtual space.

  3. Project-Specific Success Criteria • The ability to communicate time stamp data using RF between the base unit and head unit. • The ability to display images to the video glasses. • The ability to calculate estimate of angle and position of head unit using accelerometer, gyroscope, and compass. • An ability to find angle displacement of head relative to IR beacon origin using glasses mounted camera. • An ability to find distance from base to head unit using ultrasonic emitter and receiver.

  4. BlockDiagram

  5. Layout Considerations - Head Unit • Proper position and mounting of sensors • Camera underside pads and distance to microcontroller • Crystal isolation • Xbee placement • Ultrasonic receiver placement and distance to microcontroller • Switch for use when requesting higher current.

  6. Head Unit Preliminary Layout

  7. Proper Position and Mounting of Sensors Magnetometer Gyroscope

  8. Proper Position and Mounting of Sensors Accelerometer

  9. Camera Underside Pads and Placement CMOS Camera

  10. Camera Underside Pads and Placement CMOS Camera

  11. Crystal Isolation 8 MHz 18.432 MHz 32.768 KHz

  12. XBee Placement XBee Module

  13. Ultrasonic Placement and Distance Ultrasonic Receiver and Amplifier

  14. Ultrasonic Placement and Distance Ultrasonic Receiver and Amplifier

  15. Switch for Current Request Switch

  16. Layout Considerations - Base Unit • XBee placement • 12 V line regulator • Ground Isolation • Crystal Isolation

  17. Base Unit Preliminary Layout

  18. XBee Placement XBee Module

  19. 12 V Line 12 V DC In

  20. 12 V Line Regulated to 3.3V

  21. Ground Isolation Digital Circuit Analog Circuit

  22. Crystal Isolation 8 MHz

  23. Questions

More Related