1 / 12

We just finished a section on friction

We just finished a section on friction. Now we’re studying circular motion. In studying circular motion:. students often don’t understand what actual forces can fill the role of centripetal force.

twila
Download Presentation

We just finished a section on friction

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. We just finished a section on friction

  2. Now we’re studying circular motion

  3. In studying circular motion: • students often don’t understand what actual forces can fill the role of centripetal force. • this activity shows that friction can be the cause of centripetal acceleration (as can gravity, normal force, string tension, etc). • We play some Pink Floyd first. Gets kids thinking that record players may be useful for something.

  4. Using our classroom record player:

  5. we show that friction force can be the centripetal force. • Take measurements and calculate centripetal force and friction force • Convert rotational to linear velocity ( v =𝛱 r² / t • Determine the coefficient of friction (𝜇)

  6. What you need • Turntable, an LP record • Construction paper, compass meter stick, button • Mark paper with concentric circles ( I space circles every 2 centimeters) • Place paper over record on turntable • Set turntable speed to 45 RPM

  7. Find the distance from center at which button starts to slide off. • Place button a small distance from center of record. • Turn player on. • If button doesn’t slide of, repeat, moving button further outward until it DOES slide off. • Record this distance from center .

  8. At this distance,fsmax = Fc • Therefore

  9. To calculate linear velocity of button: • Measure distance (r) of button from center • Determine RPM of player

  10. To calculate coefficient of static friction: • Since static friction force equals centripetal force at this point, • And then,

  11. Skills developed: • Understand that different forces can cause centripetal acceleration • Convert rotational velocity to linear velocity • Find coefficient of static friction

More Related