1 / 27

Play

Play. Jeff Schank ANB 218a 2013. What is Play?. Criteria for play Incompletely functional; spontaneous, pleasurable, rewarding, or voluntary;

toviel
Download Presentation

Play

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Play Jeff Schank ANB 218a 2013

  2. What is Play? • Criteria for play • Incompletely functional; • spontaneous, pleasurable, rewarding, or voluntary; • differs from other more serious behaviors in form (e.g., exaggerated) or timing (e.g., occurring early in life before the more serious version is needed); • is repeated, but not in abnormal and unvarying stereotypic form (e.g., rocking or pacing); and • is initiated in the absence of severe stress.

  3. Types of Play • Solitary locomotor-rotational play • Vigorous motor acts, typically performed alone (e.g., playful running and twisting in ungulates, and somersaulting in monkeys) • Object play • Involves the playful use or manipulation of inanimate objects (e.g., a dog retrieving a stick or a cat batting a ball) • Social Play • Social play involves two or more players that are usually, but not always conspecifics. • Typical movement patterns involve chasing, wrestling, and tail-pulling, and even a form of peek-a-boo • Of all social play patterns, rough-and-tumble play (R&T), or play-fighting, is most frequently studied in animals

  4. Theories of Play: Historical View • Surplus Energy • Animals play when the have surplus energy and they are in good health—Why play? • Instinct-Practice • Instinctive behavior requires practice to become optimal (assumption) and play is a form of practice—Why and how is play practice? • Recapitulation • Play is a vestigial relic from past evolution—Why is play so common?

  5. Theories of Play: Modern Functional View • One problem with the older theories is that each was viewed as an independent theory • However, aspects of each are relevant to the modern functional view • Functional view • Play likely has multiple functions: motor training, practice, and socialization • Very difficult to test the functions of play because presumably the fitness benefits are delayed till adulthood

  6. Functional Theories • Motor training • Physical exercise: No evidence • Cerebellar synaptogenesis: play occurs after most of cerebellar synaptogenesis is complete • Training for unexpected events • Play allows an animal to acquire kinematic and emotional skills required for dealing with unexpected events • Predicts play should be more frequent in changing environments • Can’t explain why play is less frequent is poor (food shortages, stressful, challenging) environments

  7. Functional Theories • Practice • Little evidence that play facilitates learning corresponding adult behaviors • Social benefits • Enhancing social skills • Strengthening social bonds • Reducing aggression • Refining social assessment • Learning and promoting cooperative behavior • sharing • Reciprocity • Altruism • Fairness • Little evidence to support any of these theories since some animals deprived of social play still develop adult social competencies • Playing animals seem to learn fairness and cooperation, and may even punish cheaters by not playing with them • I’ll come back to social play later

  8. Costs and Benefits of Play • Costs • Injury from falls or aggressive retaliation • Reduced time spent in survival behaviors (e.g., foraging) • Expenditure of energy • Increased predation risk as a result of reduced vigilance and the conspicuousness of play to predators • Delayed Benefits • Nunes (2004) found that social play in female Belding’s ground squirrels increased reproductive success during their first breeding season

  9. Interspecies Play • Examples of interspecies play • Lion and Tiger • Wolf, Bear, Human • Cat and Owl • Rat and Cat • Kangaroo and Lemur • Dog and Deer • Polar Bears and Dogs • Cat and Dolfins • Monkeys and Dogs • Humans playing with Stingray? • How do we explain interspecies play? • Does it tell us anything about social play? • Does it tell us anything about the evolution of social play?

  10. Why is Social Play Beneficial? • It seems plausible if not obvious that social play could derive its fitness benefits by learning the skills necessary for adult cooperation • The evolution of cooperation, however, is hard to explain, especially at low frequencies • Suppose a social play gene is introduced into a population of non-cooperators at low frequencies • How do juveniles with the play gene find others to engage in social play? • If they do, and learn to cooperate, adults would be at a disadvantage in a population of mostly non-cooperators • It would appear that the evolution of social play by facilitating adult cooperation is improbable at best

  11. Fitness Landscape

  12. A Model of the Evolution of Social Play • Sometimes intuitions can be misleading! • Let’s consider agents with generic biological properties characteristic of animals that engage in social play and adult cooperation • Agents can • Movement and Aggregation • Development (juvenile  adult) • Learning • Reproduction • Parental investment • Life span • Foraging for resources

  13. Movement and Aggregation

  14. Cooperation Prisoner’s Dilemma: T> R > D > S (e.g., T = 5 > R = 3 > D = 1 > S = 0) Stag Hunt: R> T ≥ D > S (e.g., R = 2 > T = 1 ≥ D = 1 > S = 0)

  15. Learning to Cooperate Rescorla-Wagner learning model

  16. Rescorla-Wagner learning model

  17. Swapping: Controlling Group Selection

  18. Parameter Sweeps

  19. Fixed Parameters

  20. Cooperation

  21. Social Gene

  22. Fine-Grained Analysis

  23. Example of Evolution

  24. Drift Phase

  25. Natural Selection Phase

  26. Migration, Group Selection Phase

  27. Conclusions • Social play could evolve facilitating the learning of adult cooperative skills • How does it work? • Sewall Wright’s shifting balance theory • Effectively neutral mutations in low frequency • Parental investment: inheriting wealth • There is much to be done to understand play • None of Tinbergen’s 4 questions have been adequately developed

More Related