1 / 20

Click to add title

What’s New in Kinect for Windows v2. Click to add title. Click to add subtitle. Intro. Presenter: Dwight Goins dngoins@Hotmail.com http://dgoins.wordpress.com Agenda Kinect v1 Introduction and Capabilities Kinect v2 Introduction and Capabilities Quick Difference Chart

tambre
Download Presentation

Click to add title

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. What’s New in Kinect for Windows v2 Click to add title Click to add subtitle

  2. Intro • Presenter: Dwight Goins • dngoins@Hotmail.com • http://dgoins.wordpress.com • Agenda • Kinect v1 Introduction and Capabilities • Kinect v2 Introduction and Capabilities • Quick Difference Chart • Demos, Demos, Demos • Potential Usage • Call To Action • Q&A

  3. Kinect for Windows v1 • Color Camera • IR Projector • IR Camera • Depth Camera • Tilt Motor • Microphone Array • SDK - Toolkit

  4. Demos • Body basics • Color basics • Depth • Speech • Interaction Controls

  5. Kinect for Windows v2 • Color Camera • IR Projector • IR Camera • Depth Camera • Microphone Array • SDK

  6. Demos • Joints • Color • Depth • Audio • Kinect Studio

  7. Feature Comparison Chart * Experimental firmware provided by K4W Team

  8. Feature Comparison Chart

  9. Programming The Kinect v2 • COM – C++ Powerful • .Net – C#/VB.NetFast development • WinRT – C#/C++/JavaScript • Sources and Reader Pattern • Events • Collections

  10. Programming The Kinect v2 • Data Sources • Infrared • Color • Depth • Body Index • Body • Audio

  11. Programming The Kinect v2 • InfraRed – Two forms • Single frame or Long Exposure • Frame data 2 bytes per pixel • 16bit Intensity value

  12. Programming The Kinect v2 • Color • Frames have multiple formats (RGBA, BGRA, YUY2) • Buffer is array of pixels • Pixel is multiple bytes per pixel depending on format

  13. Programming The Kinect v2 • Depth • Frames 2 bytes per pixel: 16-bit values are distance in millimeters

  14. Programming The Kinect v2 • Body Index • Frames 1 byte per pixel • Index of body as determined by body tracking

  15. Programming The Kinect v2 • Body (Known as Skeleton in v1) • Frame array of Bodies • More joints

  16. Programming The Kinect v2 • Body (Known as Skeleton in v1) • Hand states (open, closed, “lasso”) • Activities (eye closed, mouth opened, looking away) • Appearance (wearing glasses) • Level of user engagement • Facial expressions (Happy, neutral) • Lean direction (2D vector, “human joystick”)

  17. Programming The Kinect v2 • Audio • Audio Beaming • Audio Body Correlation • Which bodies are in the path of a beam • Raw Frame is 32bit 4 channel IEEE Float per sample

  18. Potential Usage • Medical • Physical Therapy • Providing Sterile Operating Environments • Aiding Physically Challenged • Robotics • Marketing – Advertising • POS, Kiosk • Conferences

  19. Custom Demos • Raise Hand Demo – Source Code • Kinect Office Pack Plug-In • Heart Rate Sample

  20. Call To Action • Kinect For Windows Blog/Forums • Coding For Fun: Kinect • YouTube – Kinect Videos • Kinect Hackathon – June 21-22 in NYC • Kinect Common Bridge v2 • Pre-Order Device Now

More Related