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Battlefield Military Medical Simulation: Is it a Myth or Truth?

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  1. Battlefield Military Medical Simulation: Is it a Myth or Truth? LTC Dr. Ahmed Humaid Emergency Physician Consultant MD, CCFP(EM) Zayed Military Hospital

  2. Disclosure The information presented is solely that of the author and does not represent the official views or policies of the UAE ARMED FORCES. The Presenter has no Financial interest in any systems or devices discussed in this presentation.


  4. INTRODUCTION “Necessity is the mother of invention” Definition: “Any training device that duplicates artificially the conditions likely to be encountered in an operation ”


  6. MODELING & SIMULATION HISTORY.. • Military Contributions to Simulation Advances? • “blue box” flight trainer • The military was a major impetus in the transfer of modeling and simulation technology to medicine.

  7. M&S DEVELOPMENT • Mid-1990s, the gaming industry surpassed the military! • Today, military flight simulators are expensive but prove to be cost-effective

  8. Transferable competencies for medical education and training

  9. Medical Modeling & Simulation: History & Development • Introduction of HPS “Human Patient Simulator” toward the end of the 20th century. • Delayed acceptance of med simulation. Why? • skepticism, lack of communication, and the burden of proof. • Widespread past decade ONLY: • Standardized Patients (SPs). • Virtual Reality (VR) • Mannequins.

  10. HEALTHCARE AND AVIATION • What are the similarities between healthcare and aviation? • Complex industries • Errors can be fatal • Crisis management is important • Errors are preventable • Aviation achieved high level of safety. Healthcare has not.

  11. FAULTY HEALTHCARE DELIVERY • "To Err is Human...“ • Institute of Medicine Report, 1999 estimated 44,000 to 98,000 deaths annually from adverse events. • Patient Safety is paramount in Medicine Practice. • KPI improvement solutions and innovations.

  12. SIMULATION PRINCIPLES • Teamwork • Communication • Leadership skills • Situational awareness • Declaring an emergency • Human error / Fixation

  13. TRADITIONAL SKILLS ACQUISITION “See one, Do one, Teach one”



  16. DELIBERATE PRACTICE …“The greatest power of virtual reality is the ability to try and fail without consequence to animal or patient. It is only through failure—and learning the cause of failure—that the true pathway to success lies” This would be best applied to high fidelity simulation technologies that of total immersion in reality.

  17. Is it a Myth or Truth? “Validity & Reliability” • There was a greater than 10-fold increase in the annual prevalence of simulation-related publications this decade compared with the 1990s. • Gaba: “No industry in which human lives depend on the skilled performance of responsible operators has waited for the unequivocal proof of the benefit of simulation before embracing it” • Validity and reliability data have been partially successful.

  18. Validity and Reliability

  19. Right Conditions to Effective learning Feedback 47% Most important feature Repetitive Practice 39% Key Feature Curriculum integration 25% Essential feature Individualized Learn 9% Defined Outcome 9% Effective Learning. Simulator Validity 3% Controlled Environment 9% Range of Task Difficulty Level 14% Important variable in SBME Multiple Learning Strategies 10% Adaptable Capture clinical Variation 10%

  20. Validity and Reliability

  21. PC-based Interactive Virtual Reality and Multimedia ex. ORCA System and TC3 games. Digitally Enhanced Mannequins. Ex. Combat HAL, CAESER. Simulation Categories TECHNOLOGIEST O M E E T M U L T I P L E T R A I N I N G N E E D S

  22. Virtual Workbenchesfor task trainers activities ex. Surgical Cut Suits. Simulation Categories TECHNOLOGIEST O M E E T M U L T I P L E T R A I N I N G N E E D S Total Immersion Virtual Reality “TIVR” for hybrid activities in the battlefieldex. Hybrid Simulation, Haptic Simulation and Avatar.

  23. Battlefield Applications

  24. POI “Point Of Injury” Wartime Zone CCP “Casualty Collection Point” CSH “Combat Support Hospital” HFS Battlefield Applications. BAS “Battalion Aid Station” FST “Forward Surgical Team”

  25. For combat casualty & Field trauma simulation training

  26. Simulated Clinical Experiences • Simulated Clinical Experiences (SCEs) ‐ for tactical medicine, • emergency medicine and disaster management • Simulated Wound Kit ‐ Wound Effects and Moulages. Multiple GSW Dehydrated sniper

  27. Learning Space Simulation Debriefing and performance assessment Monitoring and case management

  28. Future of Battlefield Simulation • Cubic’s virtual P5CTS virtual fighter jet trainer.

  29. Conclusion • Battlefield Military Medical Simulation is cost-effective for improving knowledge, skills and behaviors among different level of learners. If applied with right conditions. • The cost of these breakthrough innovations should be weighed against the outcome, the impact of it’s application and transferable competencies. • learning space is important to manage, monitor, feedback, schedule courses and maintain resources.

  30. Conclusion • Importance of “Deliberate Practice” concept implementation. • Battlefield Military Medical Education Based Simulation is a truth that can mitigate errors and improve performance in real scenarios. • Medical Simulation and Modeling researches are still advancing to address it’s values, validity and reliability. • Future are promising to advance the innovations in Military Medical Simulation especially in Battlefield.

  31. REFERENCES • Features and uses of high-fidelity medical simulations that lead to effective learning: a BEME systemic review. Med Teach 2005;27:10-28 • Testing internal consistency and construct validity during evaluation of performance in a patent simulator. Anesthesia Annals 1998;86:1160-4. • Tarver S. Anesthesia simulators: concepts and applications. Am J Anesthesia 1999;26:393-6. • High Fidelity medical simulation in the difficult environment of a helicopter: feasibility, self-efficacy and cost • Stewart W Wright, Christopher J Lindsell, […], and Gail Heimburger

  32. Discussion