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How to Create the Activities Notebook

How to Create the Activities Notebook. Dr. Sanderson KSPE 7140. Notebook. Cover Page Table of Contents Descriptions of each activity Resources/References. Cover Page. Fitness Games and Activities Your name Course Date Maymester Dr. Sanderson. Table of Contents. Classroom Activities

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How to Create the Activities Notebook

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  1. How to Create the Activities Notebook Dr. Sanderson KSPE 7140

  2. Notebook • Cover Page • Table of Contents • Descriptions of each activity • Resources/References

  3. Cover Page • Fitness Games and Activities • Your name • Course • Date • Maymester • Dr. Sanderson

  4. Table of Contents • Classroom Activities • Dice pg. 1 • Create a Story pg. 2 • Fitness Games • Toilet Tag pg. 4 • Banana Tag pg. 6 • Rhythms and Dance • Cha Cha Slide pg. 8 • Chicken Dance pg. 10 • Group Activities • Group juggle pg. 11 • Parachute pg. 12

  5. Page of the Notebook • Name of Activity • Grade/Age level • Time Needed to play • #’s needed to play • Space to play • Objective • Equipment • Rules • Modifications for Special Needs Students • Safety

  6. Example • Name of Activity: Rat Tails • Grade/Age level: K-12 • Time Needed to play: 3-5 minutes • #’s needed to play: 5 or more • Space to play: Scattered Formation • Objective: To capture more tails than other students • Equipment: Something to place in the back of students attire.

  7. Cont. Example Rules: • 1. a specific boundary area.  • 2. There should be enough tails for each person.  • 3. All the students tuck the scarf or flag into their shorts.  • 4. Once the teacher says, “Go!” the students must run around the room/area trying to grab another student’s tail while attempting not to loss their tail. • 5. When a student gets another students tail, they must put the new tail into their shorts.  • 6. At the end of the game, the student with the most flags wins the round. 

  8. Cont Example • Modifications for Special Needs Students: Let them team up with another student, let them start with more tails, etc • Safety: Make sure students are aware of other students as they are moving and not to grab tails with force.

  9. Resources/References (examples) • www.energizers.com • Dr. Sonya Sanderson, KSPE 7140, Summer 2007 • www.pecentral.com

  10. Format • 12” font for general information • 14-16” font and bold for descriptors (name of activity, equipment, etc..) • 1” margins (sides, top/bottom) • Double space between new activities • Single space between game information • Hole punched in a folder

  11. Questions? • http://coefaculty.valdosta.edu/slsander/

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