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3 MAN High School MECHANICS - 2008

3 MAN High School MECHANICS - 2008. New Zones of the Field. DEFENSIVE ZONE. X. ZONE 3. ZONE 4. C. Update for the 2006 Season. Blank Field. bench area. Coach’s area. Coach’s area. special substitution area. scorer’s table. Zone 3. defensive zone. restraining line. center X.

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3 MAN High School MECHANICS - 2008

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  1. 3 MAN High School MECHANICS - 2008

  2. New Zones of the Field DEFENSIVE ZONE X ZONE 3 ZONE 4 C Update for the 2006 Season

  3. Blank Field bench area Coach’s area Coach’s area special substitution area scorer’s table Zone 3 defensive zone restraining line center X offensive attack box midline restraining line end line crease wing line Zone 4 alley Far side side line Zone 3 Zone 3 cone

  4. Arrival at the Field – Pre-game 1. Check the field and first cone. 8. Certify the visiting coach and let him know of any pre-game activities. 6. Check the fifth cone, then meet with the home coach. 7. Certify the home coach and check on any pre-game activities (anthem, announced line-up, etc.) 9. Check the table crew and go over clock operations, etc., and then proceed to the opposite side line to await the coin-toss time to arrive. Be available for stick checks. 2. Check the goal on the visitor’s side of the field. 5. Check the goal on the home’s side of the field. 3. Check the opposite sideline and second cone and third cones. 4. Check the fourth cone. U R FJ

  5. Pre-Coin Toss OO XX U & FJ: Get to corner of box before you call for Captains. R: Goes to center X. U & FJ: Introduce yourself to the captains, then proceed to the center for the coin toss. Note: Crew should be available for equipment checks at the table area after the coin toss. 1) Introduce Captains to Referee for the coin toss. Note: Home team leaves first, and Visitor is about 5 steps behind U FJ R

  6. Coin Toss 1) Home Team faces bench 2) Visiting team calls toss prior to toss 3) Catch coin (Don’t flip) 4) Rotate players backs to goal they are defending 5) Tap shoulder for Alternating possession 6) Left shoulder to goal for line-up Note: use a coin at least the size of a half dollar. XX XX OO OO FJ U NOTE: Coin Toss winner gets choice of goal to defend or first alternating possession. Speaking captains should be on the same side as the referee R Note: U and FJ checks nets after the coin toss. Check for balls.

  7. Line-up Note: U and FJ should line up 5 yards apart, and have teams line up on them 1) Teams should have their left shoulder towards the goal they are defending 2) Don’t talk very much here as the players just want to play. 3) After the talk, ask the goalies to cross, ask the rest of the players to cross, meet your crew at center X for a brief handshake, then proceed to your face off positions. U G OOOOO OOOO R FJ G XXXXX XXXX

  8. Face-Off #1 Responsibilities - has back to GOAL - neutral zone - stick heads - handles of Crosse - feet position - gloves on Crosse - most violations - most possession calls NOTE: Rotation remains as before! 2 1 #2 Responsibilities - wing line violations - some possession calls - goal line coverage - time outs - line violations - delay of game beeper #3 Responsibilities - butt end facing him - wing line jumps - goal line coverage - some possession calls - line violations - 10-second counts - defensive clear beeper 3

  9. Face-off (ball away from face off official) #1 Lead official - has goal line, endline #2 Trail official - conduct face-off - determine possession - sweep box - jog into play - beeper if play starts back towards you! 1 2 #3Center Official - don’t stop at cone! - 10 second count - help on questionable goal 3

  10. Face-off (ball towards face off official) • #3 Trail official • - secondary offside • - substitutions • sweep box • time-outs • jog into play 3 2 #2 Lead official - conduct face-off - stay outside of passing lanes getting to GLE - get to GLE - verbally call off Center #1Center Official - GET TO GOAL LINE!! - 10 second count - help on questionable goal - stay until called off by Lead 1

  11. Settled Situations T Lead--be close to crease, and keep ball in front of you. Move in and out with ball. Trail-- after sweeping box, jog to 5 yds. off, and 5 yds. in. L C Center- about 5yds off & 5 yds. up Must move in as Lead gets pushed off the goal line.

  12. Coverage during Settled Situations Trail is helping on crease, watching shooter, has sideline, and has all substitutions. Lead has the front of the crease, and is off official. Note: Center & Lead need to communicate on and off ball. T L O X C Center has the ball, and is the ON official.

  13. Goalie Save – Fast Break Lead (now Trail) has 4 second goalie count, and 20 second beeper. Come up w/ball If slow clear, stay deep as ball. Trail (now Lead) breakout on save look before you get to the midline, if still coming get to goal-line look T T L L X C look Center breaks for cone w/save. Take a few strides, take a look. Straddle cone check offside, initiate 10 second Count or signal Trail. Note: new Lead should not get beat to midfield, to top of offensive box area, goal line or endline. C

  14. Goalie Save – Slow Clear Trail (now Lead) break out on save look before midline,if still coming get to goal-line Lead (now Trail) has 4 second goalie count, and 20 second Beeper. Come up w/ball T look T L L X C look Center breaks for cone w/save. Take a few strides, take a look. If ball stays flat , stay to help Trail. Move up ahead of ball. Get to cone, count Note: new Lead should not get beat to midfield, top of box goal line and endline. C

  15. Man-Down Face-Off X Situations to watch for: 1) How much time is left in period? 2) How much time is left in the penalty? 3) If less than 3-5 sec., tell table not to release till possession unless the slot has been left open (NFHS only; NCAA can not release.) 4) Watch player coming out of box 1) Communicate which number may be staying onsides. U X O O X X O O O X R X X O O NOTE: Remember the beeper O X X O FJ O X X is man down

  16. Sideline out of bounds Lead has goal-line Trail has beeper, and any substitutes. T L Center has whistle and count. C ball

  17. Endline out of bounds T Trail has any subs on the fly. Open up and let the subs go in front of you. Close in behind. Lead has goal-line. Note: remember goalie count if he chases. T L Communicate with Center on who puts the ball back in play. Center has whistle and count Need to talk with Lead on this C ball

  18. Sub Area out of bounds ball Trail brings the ball in 5 yds has the beeper. Sweep box after starting play. Be ready for ball changing directions. L and C need to communicate. Lead has goal. 20 yd area T L NOTE: be sure where the ball went out of bounds! Center will take count. Be ready for midline jump play. You have offside. C

  19. Time-Out Procedures Try to have at least 1 official where the teams are crossing. After all clear, meet w/Center official Use remaining time for mechanics L X ball T C NOTE: Know where the ball will be starting!

  20. Fight Procedure Note: Coaches are to assist in freezing benches. FREEZE BENCHES T L X fight O C NOTE: Get #’s. Blow whistle very loud and long. Be careful handling players.

  21. Penalty Relay #1 Trail move toward Center in the open, stop and take penalty. Don’t be in a hurry. T Turn to table, stop, and relay the penalty. Put your beeper on, and return to the play. L ball C NOTE: Officials not involved in reporting penalty, be sure to get the ball ready for play then back to your starting position. Flag down here Center calls out “flag down” stops play when appropriate. Gets out to an open area, and stops. Then signals.

  22. Penalty Relay #2 Trail be sure to inform your partners of the foul BEFORE telling the table. Trail has flag flag down here T come in and give call. L Then reply the call to the table. C ball Lead and Center to get ball ready for play when Trail returns.

  23. Equipment Check Note: meet the players at the wing area. Check equipment and then take the stick with you to “X” T NOTE: Watch player as you ask him for his stick! L R FJ U C Center get ball, and meet other officials at midfield. Hold stick for Referee to measure. Referee to measure “both” sticks. FJ & U face benches on either side of midline

  24. Free Clear- no time served T Trail hustles down to be the new Lead. Lead has substitutions Sweep box, start play as new Trail whistle T make call and signal L L C C Center get down field. Help positioning players over midfield on your way downfield. Take count as ball is coming in.

  25. Free clear- time served Trail hustles down to be the new Lead. Lead report penalty, check box, re-start play as new Trail. T T make call and signal L L C count C Center get down field. Help positioning players over midfield on your way downfield. Take count as ball is coming in.

  26. Possible Situations 9) Defuse Head Coach if possible 10) Assistant Coaches--coach!! 11) Take time with signals 12) Alternate possessions--WHEN 13) Jog off after game. 14) Illegal Team Time Outs 15) Check your beeper for 20 seconds. 16) CALL THE FACE-OFF VIOLATIONS!! 1) Counting as Trail (out of box) 2) Meetings for time-outs 3) Pointing in box (eye contact) 4) Eye contact-- ALL Face-offs 5) Restarts (quick, but safe) 6) Stalling (look for signal) 7) DON’T WALK 8) Keep flow going (be sure of foul) BE PREPARED

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