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7 Wonders Agent: A Proposal

7 Wonders Agent: A Proposal. Computer Science Thesis Proposal Fall 2012 Ben Gardiner Advisor: Prof. Haiyan Cheng. Outline. Introduction and Motivation Background Rules for 7 Wonders Project Proposal Timeline. Introduction. Look to inspiration from previously taken classes.

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7 Wonders Agent: A Proposal

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  1. 7 Wonders Agent:A Proposal Computer Science Thesis Proposal Fall 2012 Ben Gardiner Advisor: Prof. Haiyan Cheng

  2. Outline • Introduction and Motivation • Background • Rules for 7 Wonders • Project Proposal • Timeline

  3. Introduction • Look to inspiration from previously taken classes. • Machine Learning class focused on artificial intelligence, through the game Go. • Games other than Go are more interesting to me. • Goal: Combine love of games with senior research project.

  4. Motivation • Use model to represent decisions. • Gameplay provides an ideal model for decisions. • Creating an AI that plays a game is simpler than creating an AI for a real-world task.

  5. Background

  6. Euro-Games

  7. 7 Wonders Rules

  8. 7 Wonders : a Wonder

  9. Modified Rules Proposal • Have 3 “Generations” of modified rules. • Write the agent for the simplest rule set. • Augment the agent for each more complicated rule set. • Use the Monte-Carlo tree search approach.

  10. Simplified Rules • Ignore the “Wonder” • Players cannot “Buy” resources from neighbors

  11. Simplified Rules 2 • Purchase Resources from Neighbors

  12. Final (Full) Rules • Wonder can be built • Cards can be built for free

  13. Timetable

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