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Edge walking - PowerPoint PPT Presentation


Basics of Rendering

Basics of Rendering

Basics of Rendering. Pipeline Based Rendering Objects in the scene are rendered in a sequence of steps that form the Rendering Pipeline. Ray-Tracing A series of rays are projected thru the view plane and the view plane is colored based on the object that the ray strikes. Scene Definitions.

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445 views • 29 slides



CAP4730: Computational Structures in Computer Graphics

CAP4730: Computational Structures in Computer Graphics

CAP4730: Computational Structures in Computer Graphics. Triangle Scan Conversion. Triangle Area Filling Algorithms. Why do we care about triangles? Edge Equations Edge Walking. We want something easier. It is easier to do 1 thing VERY fast than 2 things pretty fast.

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405 views • 24 slides


CAP4730: Computational Structures in Computer Graphics

CAP4730: Computational Structures in Computer Graphics

CAP4730: Computational Structures in Computer Graphics. Triangle Scan Conversion. Triangle Area Filling Algorithms. Why do we care about triangles? Edge Equations Edge Walking. We want something easier. It is easier to do 1 thing VERY fast than 2 things pretty fast.

★ ★ ★ ★ ★

269 views • 24 slides


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