Welcome to a London that never was. A London we all remember…. Londontown. A Fantasy-Driven Virtual World. Design Philosophy . Non-linear: A world that every member of the audience can enjoy in her own way at her own pace.
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A London we all remember…
A Fantasy-Driven Virtual World
Non-linear:A world that every member of the audience can enjoy in her own way at her own pace.
Narrative-driven: Everything the imagination can conjure is offered. Participants can choose to sample as much or as little of the story as they like, and still have a fulfilling experience.
Dynamic: A virtual world that is not indifferent to the accomplishments of its inhabitants, but encourages them to leave their marks on it in personal or public ways.
Responsive ongoing content: New stories and other content responsive to the audience; seeded and delivered organically without interruption to the world experience.
Shallow learning curve: Experience with MMOs is not needed. You can move right in to Londontown.
Kitchen sink design: Appeals to the broadest spectrum of the mass market, including an online audience of millions currently untapped.
Convergence: Other media (TV, videogames, books, mobile phones etc.) will set content in the world built to each platform’s capabilities.
1837 – Victoria has been crowned
1851 – The Great Exhibition has opened in Hyde Park
1855 – London parishes are organized into vestries
1858 – The "great stink" leads to the upgrading of the sewer system
1863 – The "underground," the world's first subway system, opens
1888 – Jack the Ripper terrorizes Whitechapel.
1892 – Construction begins on the Blackwall Tunnel under the Thames
Victoria will never die