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"In WAY OUT!, you find yourself in a labyrinth swarming with secret agents out to catch you. Your mission is to locate the exit before they capture you. Explore the maze amid intelligent agents and strategic walls. Engage with challenging gameplay as you navigate through the labyrinth and outsmart your pursuers. Unleash your survival instincts to outwit the agents and reach the escape point on time. Test your wit and agility in this immersive world filled with suspense and strategy."
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WAY OUT! by Jasper Soetendal & Liou Yamane System Design
What is WAY OUT! • In WAY OUT! you’re dropped in the middle of a labyrinth, crowded with secret agents. • These secret agents are commanded to catch and arrest you. • It’s your task to find an exit of the maze, before the agents will find you.
World • Player 1 • Intelligent agents • Labyrinth • Walls • Start-point • Exit-point • Lights
Intelligent Agents • 1 class of intelligent agents • 1 or (much) more instances of this class
Intelligent Behavior(1) • Agent always aware of user-position • Every Agent has his own zone • Labyrinth has database of ‘marks’: • If an agent stands near a mark, he decides to which mark he will move next.
Possible Extensions • Moving ‘dead’ objects. (The Incredible Swinging Chainsaw) • Field of Vision for agents • Push-boxes to create blockade