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Aviation Classroom Experience Teachers’ Workshop

Aviation Classroom Experience Teachers’ Workshop. Preston Obray, Instructor University of West Florida, Pensacola. Session 17 - FSX Exploration. Session 21 Wrap-up, Reflection, Loose Ends. Session 6 – Content Knowledge: History, Forces of Flight, Airplane Parts.

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Aviation Classroom Experience Teachers’ Workshop

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  1. Aviation Classroom ExperienceTeachers’ Workshop Preston Obray, Instructor University of West Florida, Pensacola

  2. Session 17 - FSX Exploration Session 21 Wrap-up, Reflection, Loose Ends Session 6 – Content Knowledge: History, Forces of Flight, Airplane Parts Session 12 – Plan Practice Mission Friday Thursday Tuesday Introduction Wednesday Session 18 – Lesson Creation Exercise Session 1 Immersive Learning Overview Session 13 – FSX Set-up, load, save and fly Practice Mission Aviation Classroom Experience (ACE)Teachers’ Workshop Depart – 12:00 pm Session 7 - Propulsion, Primary Instruments Session 19 – Creating & Executing Missions Pt 1. (Lesson Planning) Session 14 – Using the ACE Logbooks Session 2 – The ACE Environment and FSX Session 8 –Navigation Fundamentals Session 3 – Outcomes, Objectives and Assessments Session 15 – CompleteACE Logbook Lesson and Flight Session 20 – Creating & Executing Missions Pt 2. (Set-up, Save, Fly and Debrief) Session 9 – Air Traffic Control Monday Session 16 – Simulator Time Session 10 – Meteorology, Physiology Session 4 – Learner Interaction and Communication Session 5 Simulator Time Session 11 - Simulator Time

  3. Aviation Classroom Experience (ACE) Use aviation-themed learning experiences to introduce, reinforce and enrich core academic subjects with an emphasis on Science, Technology, Engineering and Math (STEM) Inspire students to learn through real-world scenarios, simulations and effective use of story (Immersive Learning) “The Big Idea”

  4. Aviation Classroom ExperienceTeachers’ Workshop Immersive Learning Environments

  5. Immersive Learning Environments Immersive Learning Environmentsare especially effective in fostering 21st Century Learning Skills such as… Schrader & Lawless, 2011

  6. Immersive Learning Environments Creative Problem Solving

  7. Immersive Learning Environments Effective Communication

  8. Immersive Learning Environments Collaboration

  9. Immersive Learning Environments Critical Thinking

  10. Immersive Learning Environments New Research Findings Transformation of: Passive Recipient into Empowered Actor Information to Remember to Tools to Reach Goals Context from “Knowledge for the Future” to Reality with Immediate Consequences Nadolski, Hummel, Slootmaker& van der Vegt, 2012

  11. Immersive Learning Environments New Research Findings Collaboration to accomplish highly complex goals requires: Preparation Practice Coordination Leadership McCreery, Schrader & Krach,, 2011

  12. Immersive Learning Environments New Research Findings The ability to share and exchange ideas is critical, especially expert-to-novice and peer-to-peer mentoring McCreery, Schrader & Krach,, 2011

  13. Immersive Learning Environments Four Dimensional Framework Learner Specifics Pedagogy Representation Context De Freitas & Oliver, 2006

  14. Immersive Learning Environments Four Dimensional Framework • Learner Specifics • Profile • Role • Competencies

  15. Immersive Learning Environments Four Dimensional Framework • Pedagogy • Associative • Cognitive • Social/ Situative

  16. Immersive Learning Environments Four Dimensional Framework • Representation • Fidelity • Interactivity • Immersion

  17. Immersive Learning Environments Four Dimensional Framework • Context • Environment • Supporting Resources

  18. Immersive Learning Environments Four Dimensional Framework • Learner Specifics • Profile • Role • Competencies • Pedagogy • Associative • Cognitive • Social/Situative • Representation • Fidelity • Interactivity • Immersion • Context • Environment • Supporting Resources

  19. Challenge Based Learning Framework

  20. Aviation Classroom ExperienceTeachers’ Workshop Mission Objectives

  21. Mission Objectives The Story Mission Objectives Learning Objectives

  22. Mission Objectives The Story Learning Objectives It’s Messy!! Mission Objectives

  23. Aviation Classroom ExperienceTeachers’ Workshop Assessment Strategies

  24. Alignment Assessment Strategies Effectiveness Dimensions of Assessment Efficiency

  25. Alignment Story Assessment Strategies Objectives ( Not a Set Sequence ) Materials Assessments

  26. Effectiveness Levels of Mastery Assessment Strategies Multiple Contexts Openness for Analysis is Critical (multiple assessment methods) Reliability/Validity

  27. Assessment Strategies Sample Rubric Question: “If I crash, do I fail? Answer: “Well, it depends on why you crashed.

  28. Efficiency Reinforcement/ Non-Duplication Assessment Strategies Artifact Design Already a Complex Environment Technology Tools

  29. Aviation Classroom ExperienceTeachers’ Workshop Quick Check

  30. Three Guiding Elementsfor a CBLF Challenge are: • Resources, Tools, Admin. Support • Activities, Questions Resources • Activities, Resources, Technology • Resources, Questions, Tools

  31. Three Guiding Elementsfor a CBLF Challenge are: • Resources, Tools, Admin. Support • Activities, Questions Resources • Activities, Resources, Technology • Resources, Questions, Tools

  32. Which Element is not Part of the 4D Framework for Evaluating Immersive Learning?: • Learner Specifics • Pedagogy • Representation • Technology

  33. Which Element is not Part of the 4D Framework for Evaluating Immersive Learning?: • Learner Specifics • Pedagogy • Representation • Technology

  34. Immersive Learning Environments are not effective tools for teaching 21Century Learning Skills: • True • False

  35. Mission Objectives and Learning Objectives are: • The Same Thing • Completely Independent • Interdependent • Always Presented Before a Challenge

  36. Aviation Classroom ExperienceTeachers’ Workshop Learner Interaction & Communication

  37. Learner Interaction & Communication Are These Learners Interacting?

  38. Learner Interaction & Communication Interactivity Learner/Teacher Learner/Learner Learner/Content

  39. Learner Learner Interaction & Communication Technology Teacher Content

  40. Communication Learner Interaction & Communication Tasking Collaboration Brief/Debrief Observation/Reporting/Assessment

  41. Aviation Classroom ExperienceTeachers’ Workshop Standards Mapping

  42. Story Alignment Standards Mapping Standards Learning Objectives ( Not a Set Sequence ) Materials Assessments

  43. Standards Mapping It’s Really Messy!! The Story Assessments Learning Objectives Learning Objectives Mission Objectives Standards

  44. Standards Mapping Addressed Standards

  45. Brief/De-brief Standards Mapping

  46. Aviation Classroom ExperienceTeachers’ Workshop Curriculum Integration& Enrollment Models

  47. Curriculum Integration Math Science ACE Social Studies Language Arts STEM Interest, Proficiency and Career Direction

  48. Aviation Classroom Experience (ACE)Warrington Middle

  49. THE Process Using aviation in “themed teaching” and hands-on activities including use of flight simulation programs, students want to learn more instead of asking the age-old question; “Why do I need to learn this?”

  50. THE Process • Provides real-world examples of STEM (goes beyond just getting the answer…) • Reinforces and enriches subject area material taught in core classes • Primarily science and math, but integrates ALL core subject areas • Promotes critical thinking by presenting students with dilemmas • Not everything goes as planned…deal with it! • Exposes students to possible future career paths or vectors to higher education

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