Jon-Paul C. Dyson International Center for the History of Electronic Games (ICHEG) at The Strong - PowerPoint PPT Presentation

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Jon-Paul C. Dyson International Center for the History of Electronic Games (ICHEG) at The Strong

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  1. Jon-Paul C. Dyson International Center for the History of Electronic Games (ICHEG) at The Strong Rochester, New York Collecting Video Games: Questions, Models, and Methods

  2. World’s Largest Play Collection

  3. So How DO You Preserve a Video Game?

  4. So How Do You Preserve a Book?

  5. So How Do You Preserve a Movie?

  6. So How Do You Preserve a Baseball Game?

  7. So How Do You Preserve a Baseball Game?

  8. So How Do You Preserve the History of Books, Movies, and Baseball Games?

  9. So How Do You Preserve the History of Video Games?

  10. Historiographical Models History of the Book Constructivist History of Science

  11. http://www.icheg.org/sites/www.icheg.org/files/uploads/ConcentricCircles_020711.pdfhttp://www.icheg.org/sites/www.icheg.org/files/uploads/ConcentricCircles_020711.pdf

  12. Electronic games are playthings in which a computer mediates the play Spectrum of Electronic Games Not Electronic Games Electronic Games

  13. So Who is Preserving Video Games?

  14. International Center for the History of Electronic Games at The Strong

  15. International Center for the History of Electronic Games at The Strong • Established in 2009 • Preserves and explores the history of video games worldwide • Approximately 50,000 video games and related artifacts, including around 200 arcade games • Extensive archival collections – provides access to scholars • Interactive exhibits like eGameRevolution, Atari by Design, Boardwalk Arcade

  16. Game Exhibits at The Strong

  17. ICHEG’s Approach to Preserving the History of Video Games • Original hardware and software

  18. What are acceptable preservation techniques for games?

  19. ICHEG’s Approach to Preserving the History of Video Games • Original hardware and software • Archival materials

  20. ICHEG’s Approach to Preserving the History of Video Games • Original hardware and software • Archival materials • Media about games

  21. ICHEG’s Approach to Preserving the History of Video Games • Original hardware and software • Archival materials • Media about games • Video capture

  22. ICHEG’s Approach to Preserving the History of Video Games • Original hardware and software • Archival materials • Media about games • Video capture • Migration and emulation

  23. Preservation Develops through Conversations

  24. Preservation Develops through Conversations

  25. Conversations Must Always Continue

  26. J.P. Dyson jpdyson@thestrong.org www.icheg.org www.facebook.com/icheg Questions? Thoughts? Contact Me: