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2007 FIRST LEGO League Kickoff

2007 FIRST LEGO League Kickoff. Scot Marshall, Senior Mentor. FIRST in Louisiana. B uilding L ouisian a S cience and T echnology A 501(c)(3) All volunteer across Louisiana & Mississippi A core of 35 that organizes 100+ volunteers to provide: FIRST LEGO League

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2007 FIRST LEGO League Kickoff

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  1. 2007 FIRST LEGO League Kickoff Scot Marshall, Senior Mentor

  2. FIRST in Louisiana • Building LouisianaScience and Technology • A 501(c)(3) All volunteer across Louisiana & Mississippi • A core of 35 that organizes 100+ volunteers to provide: • FIRSTLEGOLeague • BayouRegionalFIRST Robotics Competition • Educational outreach to mentors and students • Tulane University & University of New Orleans sponsor • Seeking additional corporate and private supporters • Seeking mentors to continue building the vision American Petroleum Institute

  3. 2007 Kickoff Agenda • FIRST Overview • Playing Field Analysis • Scoring and Strategy • Research Sources and Tips • Q & A

  4. FIRSTin Louisiana - 27 1 4 1 1 4 2 7 1 0 0 1 4 1 1 4 2 1 9 2 11 1 1 1 1 7 1 Parish Ascension Caddo E. Baton Rouge E. Feliciana Jefferson Lincoln Orleans Ouchita Plaquemines St. Bernard St. Charles St. James St. Landry St. Tammany Tangipahoa Terrebonne Washington 2007 Inception

  5. The FLL Team Core Values • We are a team • We have fun • We do the work to find the solutions with guidance from our coaches and mentors • We honor the spirit of friendly competition • What we discover is more important than what we win • We share our experiences with others • We display gracious professionalism in all we do • Gracious Professionalism: • Gracious attitudes and behaviors that are “win-win” • Gracious folks respect others and let that respect show in their actions • Gracious professionals make a valued contribution in a manner pleasing to others and themselves as they possess special knowledge and are trusted by society to use that knowledge responsibly

  6. At the End of the Season… • We had fun! • We did something we didn’t think we could do • We figured out how to managetime, deal with setbacks, and communicate ideas • We respected and considered ideas from everyone on the team • We learned that research helped us better understand a problem and build a realistic solution • We learned how useful and fun applied math and science can be • We improved over last year • We helped our community The true goals of FLL have nothing to do with winning medals or trophies. If you can look back on the season and know you accomplished at least one of these goals, you have achieved the most important goal

  7. 2006 NanoQuest Awards Director Award 1st Place: Louisiana Tech University Director Runner-Up: St. James Science & Math Academy Robot Design Award 1st Place: St. Dominic’s School Robot Design Award 2nd Place: Metairie Park Country Day School Robot Performance Award: Louisiana Tech University Research Presentation Award 1st Place: Grace Home Educators Research Presentation Award 2nd Place:Dighton Prep Teamwork & FLL Values Award 1st Place: A. E. Phillips Middle School Teamwork & FLL Values Award 2nd Place: St. Dominic’s School Special Judges Award – Above All Odds: Baker Middle School; Pendergrass Family Rookie Team Award: Haynes Academy

  8. The Complete FIRST Participant 2005 Champion St. Dominic Sea Dragons • Unique Headwear • (Temporary) Hair Color • Face Paint • Team T-Shirt • Team Name – Sea Dragons • Team Number - 5315 • Yearly Theme – Ocean Odyssey • Color Theme – Purple, Grn, Gld • Sponsors, Logos • Cheer, Song, Chant • Team Buttons • Team Handouts • Noise Maker • Posters • Laptop • Pit Display • Pit Decorations No Advertising!

  9. 2007 Competition Host December 1, 2007 Metairie, LA

  10. The 1-Day FLL Competition • 25% Design • The students perform a 10-minute design review of their robot and its apparatus for 2 judges (no mentor) • 25% Performance • Best of 3 tries on the competition table - 2.5 minutes • 25% Research • 2 minute set-up, 5 minute presentation, 5 minutes for questions, 2-minute take-down (no mentor) • 25% Teamwork • 1 minute explanation from the judges, 7 minutes to solve as a team, 2 minutes questions (no mentor)

  11. 2007 FLL Challenge • 2007 Power Puzzle • Est. 105,000 kids worldwide • 10,500 teams (15% growth) • USand Canada • 70,000 kids; 7,000 teams • 260 Qualifying events • 70 Championship tournaments • Worldwide • 35,000 kids; 3,500 teams, 38 countries • 130 Qualifying events • 38 Championship tournaments

  12. FLL Challenge History • 1998: Pilot – 2 Tournaments • 1999: First Contact – Astronauts in Space • 2000: Volcanic Panic – Volcanic Eruption • 2001: Arctic Impact – Arctic Research • 2002: City Sights – Urban Planners • 2003: Mission Mars – Robotic Exploration • 2004: No Limits – World of the Disabled • 2005: Ocean Odyssey – Undersea Ecology • 2006: Nano Quest – Molecular Science • 2007: Power Puzzle - Energy Louisiana Participation

  13. FLL Challenge History • 2003 Mission Mars • Teams • 5,000 teams • 42,000 kids • 200 tournaments • China, Brazil and South Korea joins FLL International with a Pilot tournaments. • 1998 Pilot • Teams • 1.600 kids • 2 Pilot tournaments • FIRST and LEGO Company pilots the FIRST LEGO League concept. • 2000 Volcanic Panic • Teams • 15.000 kids • 50 tournaments in the USA • FLL International Pilot Tournament in Norway hosted by FIRST Scandinavia. • 2001 Artic Impact • Teams • 18,500 kids • 59 tournaments • FLL International Pilot Tournaments in the UK hosted by Young Technologists and in Germany hosted by Hands-on-Technology. • 1999 FIRST Contact • Teams • 9.500 kids • 9 tournaments in the USA • Official launch of the FIRST LEGO League program in the USA. • 2004 NO Limits • Teams • 6,000 teams • 50,000 kids • 210 tournaments • Japan, South Africa, Turkey and Mexico joins FLL International with a Pilot tournaments. • 2002 City Sights • Teams • 3,001 teams • 27,009 kids • 119 tournaments • France joins FLL International with a Pilot tournament in Paris. Singapore Science Center hosts first official FLL International tournament in Singapore. • 2005 Ocean Odyssey • Teams • 7,460 teams • 60,000 kids worldwide • 56 tournaments (US) • 12 tournaments (outside US & Canada)

  14. A Perfect Score

  15. ENERGY! Renewable Non-Renewable Sources Consumers

  16. Our Greatest (Nearby) Energy Source?

  17. FLL Competition Reminders • LEGO pieces must be WITHOUT modification • NO Adhesive • LEGO Software out of box; NXT Rev. 1.0 or 1.1 • Rules are modified by Q & A daily • Definitions are specific for what is and is NOT written – interpret them literally • Follow the Field Setup Instructions • No gap in southeast corner of mat and table • Scoring is performed by Judges AFTER time is up!

  18. FLL Operational Definitions • IN/INTO/TO (for areas as targets) Any bit of the object just needs to barely cross over the outer edge of the target. • IN/INTO (for containers as targets) The object must be trapped from being dislodged in at least five directions. • OUT (for areas and containers) Not one bit of the object is in. Note: Out always means completely out. • ON/ONTO (for objects as target) The target must be able to support all the weight of the object when any/all other supports are removed, as proven or estimated by the ref. • OFF (for areas and objects) None of the object's weight is being supported in any direction. • TOUCHING (for any target) The object itself must be making direct contact with the target, only when the word “touching” is used. • COMPLETELYEvery bit of the object must meet the condition.

  19. FLL Objects 13. Strategic Objects Strategic objects are team-supplied objects other than the robot and its attachments, handled by you during preparation mode, or used by the robot in autonomy mode. 14. Scoring Objects Scoring objects are objects that could be worth points depending on their location. To score, each scoring object must itself meet the mission requirements for points, no matter where the robot or any strategic objects is. You are not allowed to bundle, connect, or attach scoring objects to each other, but placing them in a strategic container is allowed. 15. Stray Objects Any object caused by a robot to be in the way of either team’s robot performance may be moved by the ref upon team request if it can be done without a direct effect on scoring. Objects in scoring position may be shifted to equivalent scoring positions if possible, and worthless objects may be removed from the table.

  20. 2007 FLL Challenge FARM MAIN RIVER AJACENT AJACENT PARKING LOT AJACENT BASE NO GAP

  21. 2007 FLL Project • Select a building in your community and evaluate the energy use. • Choose a building in your community, like a school or town hall. • Contact the manager of that building, discuss the project, and ask for their help in performing an energy audit. • Look at the types of energy used throughout the building, how it is used, and the amount used. • Talk to experts in the field and examine the process by which different types of energy are made and the important effects of producing and using them, like costs, availability, and environmental issues.

  22. 2007 FLL Project • Talk to experts and propose solutions to reduce consumption or move toward alternative energy use. • Look at the areas of improvement to find solutions. How efficient is their energy use? How could you make it better? What about their sources of energy? • Research potential alternate energy solutions and propose short-term and long-term changes • Consider all areas of the building and community this change might impact and how realistic your solution is. You should show exactly how your solution would create a positive change.

  23. 2007 FLL Project • Share the changes for your building with the community. • Once you have researched and developed your solution • Get out there and share it with your community! • Judges will expect you to explain how you showed the community your short- and long-term solutions and the information you have to back up your ideas. • Use this project as an opportunity to see just how big of an impact you can have on your community and your

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