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The Lost Island

The Lost Island. By Chetan Thapa. Slides Outline. The Characters The Setting The Storyline The Quest The Quest Cheats. Magnus.

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The Lost Island

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  1. The Lost Island By Chetan Thapa

  2. Slides Outline The Characters The Setting The Storyline The Quest The Quest Cheats

  3. Magnus The main protagonist. He is a quiet, smart and skilled person. He likes fighting to a certain extent, and uses his vast knowledge of magic spells to take on the enemy. He quickly befriends the ghosts Mad Eikram and Bololee.

  4. Mad Eikram Dead now, Mad Eikram was driven to insanity by the Desert heat, the loss of his friend Bololee and the failure of his quest to locate the Lost Island. He is a rubbish talking ghost, who is quite helpful to have on your team though. He has a boat to cross the sea to get to the Lost Island.

  5. Bololee • An energetic ghost that is friends with Mad Eikram and joins Magnus. Bololee’s boat capsized, but he swam on to find the Lost Island, where he eventually died. He joins Magnus and Mad Eikram to retrieve the stolen Artifact. He is dead now but knows the clue to navigate through the Lost Island maze.

  6. Wolff She is the crazy, power-hungry witch who stole the Artifact. She is completely mad and her insanity means she can only cast dark spells. Her age is unknown, but she is extremely strong, experienced and capable of killing people using her evil spells.

  7. Setting The game takes place in a medieval fantasy world. The game is set in Eilanden; an island with only one settlement. The protagonist comes from here. The land is very simple: there is the north section where the small village is located with some hills and a small forest with a bridge leading east, and the south section, which is the barren desert maze stretching all the way to the sea, close to where Mad Eikram’s ghost resides. The Lost Island is down south from Eilanden, across the unexplored sea. On the Lost Island, there is a hut where the stranded Bololee’s ghost lives, and the dungeon. Dividing the sea is a long island with a cave which goes under the hills on the island and on to the other side.

  8. The Town The town is the only major settlement in Eilanden. It is in the north western corner and has an inn, a bar, a weapon shop, a bank, several houses for the inhabitants, and a structure from where the artifact was stolen. It is here that the Artifact was stolen from and where the quest starts.

  9. The Pub This is where some inhabitants of the town hang out and get their drinks. You talk to Bryce the bartender here, and there is a chest with equipment for you to use.

  10. The Weapon Shop This is where you first talk to the old man who gives you the quest. You can buy all sorts of weapons and armour in the shop. There is a chest containing some equipment for the hero.

  11. The Inn The inn doesn’t have a role in the storyline. Although you can rest in the inn for 1 rupee, there is no other use of this building.

  12. The Hero’s House This is the hero’s house. This building also doesn’t play a role in the storyline, but at the end after acquiring the Artifact, Magnus wakes up in his bed in this house.

  13. The Huts The huts don’t have a role in the storyline either. They are the houses of the locals that live in the town. The hero is from a rich family, so he has a much bigger house.

  14. The Bank This is where Magnus has stored his money. A total of 58,000 rupees is deposited in his account at this bank. This money can be withdrawn by Magnus to purchase potions for healing and skill enhancement at the Bar.

  15. The Artifact Structure This building doesn’t play a role in the storyline, but is where the Artifact was originally kept, and this is where it was stolen from.

  16. The Desert Maze The desert maze covers most of the area of Eilanden. It starts just across the south bridge from the town and continues all the way to the sea. There is no life in the desert maze. One requires a decent amount of patience to cross this maze.

  17. Mad Eikram’s Hut This is the home of the ghost of Mad Eikram. It is south of the Desert Maze near the Sea. He can be found here and he joins your party when spoken to.

  18. The Sea The sea is what separates Eilanden from the Lost Island. The Lost Island is hidden somewhere across the long island chain that divides the sea into two. On the Lost Island, Bololee’s ghost can be found living there.

  19. Ghost Cave and Island This long island divides the sea between the mainland and the Lost Island. It can only be reached by boat. Impassable hills border the south of this island, forcing anybody crossing to go through the Ghost Cave where the blue and black reapers chase the hero.

  20. The Lost Island The Lost Island, home to the crazy witch, Wolff and the hiding place of the Artifact. It is a secluded island with nothing other than a dungeon maze, and a hut belonging to the stranded Bololee. Wolff lives at the end of the dungeon and that is probably where the Artifact is hidden.

  21. Bololee’s Hut Home of the ghost of Bololee. It is the only building above ground on the Lost Island. Bololee’s ghost lives here and joins your party when spoken to.

  22. The Maze An underground maze, it is bigger than the Lost Island itself. At the end of this maze lives the witch with the stolen Artifact somewhere down there.

  23. The Storyline/Quest An Artifact of incredible value has been stolen from the village in Eilanden. Wolff, the crazy witch killed everyone, has taken it to the Lost Island and it must be brought back. It is up to Magnus to retrieve the Artifact and avenge the death of all the people in his town. Magnus leaves the village with the best weapons and armour provided by the bartender and shopkeeper to aid him in his dangerous task. He starts his journey by heading through the Desert maze. After reaching the sea to the south of the desert, he sees a hut, and inside he finds the ghost of Mad Eikram. Eikram joins Magnus in his quest against the witch, and tell him where to go (Lost Island). Using Eikram’s boat, they arrive at the Lost Island, where they find the ghost of Bololee. He joins their team and gives clues to clear the dungeon maze. After clearing the maze they encounter the witch. After killing her, they go down the stairs to the dungeon where the Artifact was kept. The get the Artifact.

  24. Quest cheat Talk to the weapon shopkeeper to learn of your quest. Go across the east bridge and search the chest TWICE. Talk to the bartender’s ghost to get some details. Search the chests in the bar and the weapon shop. Head south through the desert maze till you reach a hut (roam around till you find your way out). Talk to Mad Eikram and go further than his hut to get on the ship and sail a bit south to a long island. Solve the very simple rock puzzle and go into the cave. Avoid the black ghosts at all costs as they end the game. Once out of the ghost cave walk on to reach the Lost Island. On the Lost Island, talk to Bololee’s ghost in the hut. To get to the end of the maze, go right and up, till you reach a rock, then go right and follow the flowers to the end. Fight the tough battle against the witch. Go down the stairs that appear after the witch dies. Acquire the Artifact.

  25. THAT’S THE GAME!! THANK YOU VERY MUCH!

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