Game Design, Game AI. and, sadly, reality Doug Church 5 October 2001. Outline of Talk. What are Games, What are AI’s Where they have met, and failed to meet Where are opportunities What’s My Agenda … with lots of examples … and time for Q&A. Background.
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and, sadly, reality
5 October 2001
What is it that we are talking about
Situations where “AI” might be, could be, should be, and is used in Games
How games get built
The Thief AI
Did any of this make sense?
When they become things to experience, the player will be able to invest far more, and thus the reward for playing will be higher.