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Principles & Design Of animation Produksi Film Animasi Kuliah-16

Principles & Design Of animation Produksi Film Animasi Kuliah-16. Iwan Sonjaya,ST.MMT.MT. Produksi Film Animasi. Pra Produksi Produksi Pasca Produksi. Metodologi Produksi Film Animasi. Pre-production Exploring ideas, storytelling, and scriptwriting

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Principles & Design Of animation Produksi Film Animasi Kuliah-16

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  1. Principles & Design Of animationProduksi Film AnimasiKuliah-16 Iwan Sonjaya,ST.MMT.MT

  2. Produksi Film Animasi • Pra Produksi • Produksi • Pasca Produksi

  3. Metodologi Produksi Film Animasi Pre-production • Exploring ideas, storytelling, and scriptwriting • Concept art, visual development, camera maps • Character design , thumbnail • Storyboards, techniques, audio breakdown • Background and environment layout

  4. Metodologi Produksi Film Animasi Production • Block in key poses, placement and timing • Two dimentional in-between • Rolling, flipping, and pencil testing • Clean-up, scanning, and coloring

  5. Metodologi Produksi Film Animasi Post production • Compositing • Rendering • Final editing

  6. Pra Produksi - Ide dan storytelling • Sebuah film animasi berangkat dari ide yang bagus dan naskah yang bagus. • Ide akan sangat menakjubkan jika dituangkan lewat kisah dan eksekusi produksi yang baik

  7. Ide dan storytelling Termasuk ke dalam tahapan pre-production: Idea, script, storyboards, design, layout, dan production planning

  8. Ide dan storytelling thumbnail

  9. Storyboards Development

  10. Storyboards Development

  11. Storyboards Development

  12. Storyboards Development

  13. Storyboards Development

  14. Production : Keyframe dan In-between

  15. Flipping

  16. Pencil test

  17. Clean-up

  18. Clean-up

  19. Scanning

  20. Coloring

  21. Coloring

  22. Compositing

  23. Pasca Produksi - Compositing

  24. Compositing

  25. Rendering • Screen format ratio • Standard academy format: which is essentially a 4:3 ratio • Widescreenformat: widescreen (or 16 X 9 nches), which is a 1.85:1 format

  26. Rendering • Resolution • Most TV and computer monitors use a 72-ppi resolution • Afull-screen image measurement of 720 X 480 pixels (or720 X 576 pixels for TV in the United Kingdom and other PAL-based regions). • High-definition screens, however, require a larger screen dimension. One ofthe most standard is 1920 X 1080 pixels. Others can be used also, as long asthey conform to a basic 16 X 9 screen ratio

  27. Rendering • Frame rates • The standard projection rate for film is 24 fps. • On TV in theUnited States and other NTSC broadcast regions around the world, 24fps or,more usually, 30 fps is the requirement. • In the United Kingdom and other PALbroadcast regions of the world, the TVprojection rate is 25 fps. • Computersrun at 30 fps and video games at 60 fps (in this case, “ fields ” per second, whichis effectively the equivalent of 30 “ frames ” per second).

  28. Editing

  29. Editing

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