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mixing combining two or more sound tracks by recording them onto a single one.

associational form a type of organization in which the film's parts are juxtaposed to suggest similarities, contrasts, concepts, emotions, and expressive qualities. asynchronous sound sound that is not matched with image, as when dialogue is out of sync with lip movements.

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mixing combining two or more sound tracks by recording them onto a single one.

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  1. associational forma type of organization in which the film's parts are juxtaposed to suggest similarities, contrasts, concepts, emotions, and expressive qualities.

  2. asynchronous soundsound that is not matched with image, as when dialogue is out of sync with lip movements

  3. bridging shota shot used to cover a jump in time or place or other discontinuity. Falling calendar pages, newspaper headlines, railroad wheels, seasonal changes are some of examples.

  4. cheat cutin the continuity editing systyem, a cut which presents continuous time from shot to shot but which mis-matches the position of figures or objects

  5. continuity editinga system of cutting to maintain continuous and narrative action. It relies upon matching screen direction, position, and temporal relations from shot to shot to give spatial and temporal unity between shots.

  6. crosscuttingediting that alternates shots of two or more lines of action occuring in different places, usually simultaneous.

  7. cut0. in filmmaking, the joning of two strips of film together with a splice.0. in the finished film, an instantaneous change from one framing to another.cut-inan instantaneous shift from a distant framing to a closer view of some portion of the same space.

  8. decoupagethe design of the film, arrangement of its shots. "Decoupage classique" is the French term for the old Hollywood style of seamless narration.

  9. dialogue overlapin editing a scene, arranging the cut so that a bit of dialogue or noise coming from shot A is heard under a shot of a character B or of another element in the scene.

  10. diegesisin a narrative film, the world of the film's story. It includes events that are presumed to have occurred and actions and spaces not shown onscreen.diegetic soundany voice, musical passage, or sound effect presented as originating from a source within the fllm's world. See nondiegetic sound.

  11. direct soundmusic, noise, and speech recorded from the event at the moment of filming; opposite of postsynchronization.

  12. discontinuity editingany alternative system of joing shots together using techniques unacceptable within continuity editing principles. Possibilities include mismatching of temporal and spatial relations, violations of the axis of action, and concentration on graphic relationships. See elliptical editing, intellectual montage, nondiegetic insert.

  13. dissolvea transition between two shots during which the image of first shot gradually disappears while the image of the second shot gradually appears; for a moment the two images blend in superimposition

  14. editing0.in filmmaking, the task of selecting and joining camera takes.0.in the finished film, the set of techniques that governs the relationship among shots.

  15. ellipsisthe shortening of plot duration achieved by omitting intervals of story duration.elliptical editingshot transitions that omit parts of an event, causing ellipsis in plot and story duration.

  16. external diegetic soundsound represented as coming from a physical source within the story space and which we assume characters in the scene also hear. See internal diegetic sound.

  17. fade0.fade-in: a dark screen that gradually brightens as a shot appears.0.fade-out: a shot gradually darkens as the screen goes black (or brightens to pure white or to a color

  18. flash cuttingediting the film into shots of very brief duration that succeed each other rapidly.flash framea shot of only a few frames duration, which can just barely perceived by the audience.

  19. frequencyin a narrative film, the aspect of temporal manipulation that involves the number of times any story event is shown in the plot.

  20. graphic matchtwo successive shots joined so as to create a strong similarity of compositional elements (ex. color, shape)

  21. intellectual montagethe juxtaposition of a series of images to create an abstract idea not present in any image. See montage.

  22. internal diegetic soundsound represented as coming from the mind of character within the story space. Although we and the character can hear it, we assume that the other characters cannot. See external diegetic sound

  23. jump cutan elliptical cut that appears to be an interruption of a single shot. It occurs within a scene rather than between scenes, to condense the shot. Either the figures seem to change instantly against a constant background, or the background changes instantly while the figures remain constant.

  24. long takea shot that continues for an unusually lengthy time before the transition to the next shot.

  25. match cuta cut in which two shots joined are linked by visual, aural, or metaphorical parallelism. For example, at the end of North by Northwest, Cary Grant pulls Eva Marie Saint up the cliff of Mt. Rushmore; then match cut to Grant pulling her up to a bunk in the train.

  26. mixingcombining two or more sound tracks by recording them onto a single one.

  27. montage0.a synonym for editing.0.an approach to editing developed by the Soviet filmmakers of the 1920's; it emphasizes dynamic, often discontinuous, relationships between shots and the juxtaposition of images to create ideas not present in either one by itself.Also called montage of attraction0.dynamic cutting - a highly stylized form of editing, often with the purpose of providing a lot of information in a short period of time.

  28. montage sequencea segment of film that summarizes a topic or compresses a passage of time into brief symbolic or typical image. Frequently, dissolves, fades, superimpositions, and wipes are used to link the images in a montage sequence.

  29. nondiegetic inserta shot or series of shots cut into a sequence, showing objects represented as being outside the space of the narrative.nondiegetic soundsound represented as coming from outside the space of the narrative, such as mood music or a narrator's commentary.

  30. nonsimultaneous sounddiegetic sound that comes either earlier or later than the the accompaning image of the source.

  31. offscreen soundsimultaneous sound from a source assumed to be in the space of the scene but in an area outside what is visible onscreen.

  32. overlapping editingcuts that repeat part or all of an action, thus expanding its viewing time and plot duration.

  33. postsynchronizationthe process of adding sound to images after they have been shot and assembled; includes dubbing of voices, inserting diegetic music or sound effects. It is opposite of direct sound

  34. pushovera type of wipe in which the succeeding image appears to push the preceding one off the screen

  35. rhythmthe perceived rate and regularity of sounds, series of shots, and movements within the shots. Rhythmic factors inclue beat (or pulse), accent (or stress), and tempo (or pace).

  36. sequencea term commonly used for moderately large segment of a film, involving one complete stretch of action and consisting of one or more scenes.

  37. simulatenous sounddiegetic sound that is represented as occuring at the same time in the story as the image it accompanies.

  38. sound bridgeat the beginning of a scene, the sound from the previous scene carries over briefly before the sound from the new scene begins. Or conversly, at the end of a scene, the sound from the next scene is heard, leading into that scene.

  39. sound overany sound that is not represented as being directly audible within the space and time of the images on the screen. This includes both nonsimultaenous diegetic sounds and nondiegetic sounds

  40. sound perspectivethe sense of a sound's position in space, yielded by volume, timbre, pitch, and, in stereophonic reproduction systems, binaural information.

  41. synchronous soundsound that is matched temporally with movements occuring in the images, as when dialogue corresponds to lip movements.

  42. takea version of a shot; in filmmaking, the shot produced by one uninterrupted run of the camera. One "shot" in the final film may be chosen from among several "takes" of the same action.

  43. wipea transition between shots in which a line passes across the screen, eliminating the first shot as it goes and replacing it with the next one.

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