1 / 5

Exploring Simple Machines with Robotics: Hands-On Learning Activity

In this engaging activity, students will explore the world of simple machines by completing a hands-on project using Edheads. Participants will identify various types of simple machines and discuss their importance in our daily lives. Through an interactive robot challenge, students will use a simple machine function (push) to control robots in a task that involves pushing a ball. Data will be gathered and graphically represented, culminating in a demonstration of their findings. This activity combines robotics, data collection, and creative graphing for a comprehensive learning experience.

noble-myers
Download Presentation

Exploring Simple Machines with Robotics: Hands-On Learning Activity

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Robotics and Simple Machines

  2. Introduction • Complete the Simple Machines activity on edheads. • Think about and identify the different kinds of simple machines you found in the activity. • How did these simple machines help us in our lives/homes?

  3. Gathering Data • Using one of the simple machine functions (pushes) with the robots, have them follow a simple trail to push a ball from a post • Record the number of times you can successfully complete this task in two minutes • http://www.youtube.com/watch?v=AToVUoZyWWk

  4. Graphing • Create a bar or line graph demonstrating the data you gathered • http://strandmaps.nsdl.org/AAAS-Collection/NSDLbenchmarksContent.jsp?bm=SMS-BMK-1967

  5. Results/Flashback • Turn your graph into the teacher complete with your names • Get ready to demonstrate what you have learned about different kinds of simple machines in your flashback

More Related