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Learn about XNA Game Studio 2.0, the history of XNA, why to use XNA, and how to get started with game building using XNA Framework. Discover its benefits and resources to kickstart your game development journey.
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Intro to XNA By Jon Marozick
Overview • What is XNA? • History • Why use XNA? • How do I get started? • Game building demo
What is XNA? • XNA Game Studio 2.0 • Microsoft XNA Game Studio 2.0 is a set of tools based on supported versions of Microsoft Visual Studio tools that allow students and hobbyists to build games for both Microsoft Windows and Xbox 360. • XNA Framework • XNA Game Studio also includes the XNA Framework, which is a set of managed libraries based on the Microsoft .NET Framework 2.0 that are designed for game development.
History • XNA 1.0 – December 11, 2006 • XNA 1.0 Refresh – April 24, 2007 • Bug fixes and Vista support. • XNA 2.0 – December 13, 2007 • Networking and support for all versions of VS 2005. • XNA 3.0 – Holiday 2008 • Zune development, support for all versions of VS2008, 64-bit support.
Why use XNA? • Torpex Games uses it. (Schizoid) • Your game may be published on Xbox Live • You don’t have to learn DirectX or OpenGL • You already know C# • It’s easy to use
How do I get started? • Download and Install XNA Game Studio 2.0 • Create a Windows Game 2.0 Project • Use a starter kit
Demo Building a simple game
Links • XNA Game Studio 2.0 Documentation Collection http://msdn.microsoft.com/en-us/library/bb200104.aspx • Schizoid – Torpex Games http://www.torpexgames.com/index.php • XNA Creators Club http://creators.xna.com • Gamefesthttp://www.xnagamefest.com/ • Dream-Build-Play http://www.dreambuildplay.com • XNA Team Blog http://blogs.msdn.com/xna • 3D Buzz http://www.3dbuzz.com • Ziggywarehttp://www.ziggyware.com