Tablet PC Programming Basics: Ink and Strokes
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Presentation Transcript
Tablet PC Programming: Basics CSE481B Lecture 3 Craig Prince Jan 11. 2006
Outline • Tablet PC UI Controls • Ink and Strokes • Ink Events • Ink Data Format • DrawingAttributes Class • Ink Transformations • Measuring and Modifying Strokes
Resources • Tablet PC SDK • Latest v1.7 • Installed on all machines • Download from MS • The SDK Help is Useful • “Building Tablet PC Applications” • Covers the basics • Search the Web
4 UI Controls • InkCollector – Basic • InkOverlay – Adds selection, erasing, highlighting, etc. • InkPicture – Draw ink on a picture • InkEdit – Ink turned straight into text
Ink and Strokes InkOverlay Ink Stroke Stroke Stroke Ink.Strokes InkOverlay.Selection
Ink Events • Ink – InkAdded, InkDeleted • InkCollector – All sorts of Events • InkOverlay – All sorts of Events + More Easiest to explore them from the SDK docs
Ink Data Format • Series of Packets: Stroke.GetPacketData() • X, Y, Pressure, etc. Example
DrawingAttributes See SDK
Ink Transformations • Renderer class • Does all the drawing of ink, uses the DrawingAttributes • Draw() is most important • Calling directly allows some neat effects
Aside: Two helpful functions • InkSpaceToPixel • PixelToInkSpace
Ink Transformations • Set/GetObjectTransform • Set/GetViewTransform • Object View World Let’s see an example
Measuring and Modifying Strokes • GetBoundingBox • HitTest (Rectangle, circle, or blob) • NearestPoint (both Ink and Stroke) • Strokes.Split(float) • Clip (Ink, Strokes, and Stroke)
Coming Next • Ink Recognition • Text Recognition • Gestures • Custom Recognizers • Real Time Stylus • Few Differences • When to Use