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OVERVIEW. Chapter Lessons. Use the Macromedia Flash drawing tools Edit drawings Work with objects Work with text Work with layers. INTRODUCTION. Drawing in Flash MX. Flash creates and manipulates vector graphics Vector format Vs Bitmap format Bitmap graphics are based on pixels
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OVERVIEW Chapter Lessons • Use the Macromedia Flash drawing tools • Edit drawings • Work with objects • Work with text • Work with layers Drawing in Macromedia Flash
INTRODUCTION Drawing in Flash MX • Flash creates and manipulates vector graphics • Vector format Vs Bitmap format • Bitmap graphics are based on pixels • Altering pixels can result in jagged edges Drawing in Macromedia Flash
INTRODUCTION Vector Graphics • Native to Flash • Represent an image using lines and curves • Can resize without losing image quality • Generally smaller than bitmap images – Good for Web sites • Not as effective at bitmaps for photo-realistic images Drawing in Macromedia Flash
INTRODUCTION Modifying vectors • Vector objects have a stroke, fill, or both • Strokes can be segmented into smaller lines • You can modify the size, shape, rotation, and color of each stroke, fill and segment Drawing in Macromedia Flash
LESSON 1 The Drawing Tools • SELECTION - Used to select an object or parts of an object such as the stroke or fill, and to reshape objects • SUBSELECTION-Used to select, drag, and reshape an object • Anchor Points • LINE-Used to draw straight lines • LASSO- Used to select objects or parts of objects Drawing in Macromedia Flash
LESSON 1 The Drawing Tools • PEN- Used to draw lines and curves by creating a series of dots • TEXT-To create and edit text • OVAL-To draw oval and circular shapes • RECTANGLE- To draw rectangular and square shapes • PENCIL-Used to draw freehand lines • BRUSH- Used to paint with brush-like strokes Drawing in Macromedia Flash
LESSON 1 The Drawing Tools • FREE TRANSFORM-Used to transform objects by rotating, scaling, skewing, etc • FILL TRANSFORM-Used to transform a gradient fill • INK BOTTLE-Used to apply line colors and thickness to a stroke • PAINT BUCKET-Used to fill enclose areas of a drawing with color Drawing in Macromedia Flash
LESSON 1 The Drawing Tools • EYEDROPPER-Used to copy stroke, fill and text attribute from one object to another • ERASER-Used to erase lines and fills • Many of the tools have options that you should become familiar with Drawing in Macromedia Flash
LESSON 1 Flash Drawing Toolbox Point to a tool to display its name Drawing in Macromedia Flash
LESSON 1 Tool options Pencil Tool Options Changing the Brush Size Drawing in Macromedia Flash
LESSON 2 Selecting Objects • Before you can edit a drawing, you first must select the object • Strokes and Fills can be selected independently • Strokes can have several segments Drawing in Macromedia Flash
LESSON 2 Using the Selection Tools • Arrow Tool -Used to select part or all of an object • To select multiple objects hold down “Shift” • Lasso Tool -Provides more flexibility when selecting an area of the stage • Freehand • Polygon Drawing in Macromedia Flash
LESSON 2 Using the Selection Tools Stroke selected Fill selected Stroke and Fill selected Group selected Unselected Drawing in Macromedia Flash
LESSON 2 Working with Gradients • A gradient is a color fill that makes a gradual transition from one color to another • Apply a gradient with the Paint Bucket Tool • The position of the Paint Bucket Tool determines the direction of the gradient fill Drawing in Macromedia Flash
LESSON 2 Working with Gradients The position of the Paint Bucket Tool determines the direction of the gradient fill Fill Transform Handles Drawing in Macromedia Flash
LESSON 3 Working with objects • Objects can be copied and pasted • Objects can be transformed with the Free Transform Tool • Select the object, then the tool to display the eight rectangular handles and center circular transformation point. • Rotate and Skew, Scale, Distort, Envelope Drawing in Macromedia Flash
LESSON 3 Free Transform Tool Rotate an Object around its Transform-ation point Scale with Corner handles Drag middle handle to skew an object Drag corner handle to Rotate an object Drawing in Macromedia Flash
LESSON 3 Reshaping a segment of an Object • The Selection tool can be used to reshape the edge of an object • The pointer is context-sensitive • The Arc pointer drags out curved shapes • The L shaped pointer drags out corners of the object Drawing in Macromedia Flash
LESSON 3 Distorting with the Arrow and sub-selection tools Using the Selection tool’s Arc Pointer to reshape an object Using the Subselection Tool to drag a handle and reshape an object Drawing in Macromedia Flash
LESSON 3 Other transformations • You can use other options to flip an object horizontally or vertically • The Remove Transform Command allows you to restore an object to its original state Drawing in Macromedia Flash
LESSON 4 Treating text • Flash provides a lot of flexibility when formatting text • Font • Size • Style • Color • Transformation Drawing in Macromedia Flash
LESSON 4 Entering Text and altering the Text Block • Text is entered into “Text Blocks” • Text Blocks expand as more text is entered and may extend beyond the edge of the stage • You can adjust the size to a fixed width by dragging the handle in the upper right corner Drawing in Macromedia Flash
LESSON 4 Changing Text Attributes • The Properties panel allows you to change the font, size and style of a single character or an entire text block The Properties Panel when a text object is selected Drawing in Macromedia Flash
LESSON 4 Working with Paragraphs • Flash acts similar to a word processor • You can align paragraphs • left, right, center, justified • Use the Properties panel to set • Margins, indents, line spacing Drawing in Macromedia Flash
LESSON 4 Transforming Text • Text is an object, and can therefore be transformed like other objects in Flash • The entire block gets transformed • Use “Break Apart” command to transform individual letters Drawing in Macromedia Flash
LESSON 4 Transforming Text Skewing a text block Reshaping a letter after the text block has been “broken apart” Drawing in Macromedia Flash
LESSON 5 Introduction to Layers • Layers are used on the timeline to organize objects • Placing objects on their own layer makes them easier to work with • Six layer types Drawing in Macromedia Flash
LESSON 5 The Six Layer Types • Normal-default layer type • All objects on these layers appear in the movie • Guide(Standard and Motion) • Standard guide layers serve as a reference point for positioning objects on the stage • Motion guide layers are used to create a path for animated objects to follow Drawing in Macromedia Flash
LESSON 5 The Six Layer Types • Guided • A layer that contains an animated object, linked to a Motion Guide layer • Mask • A layer that contains and reveals portions of another layer • Masked • A layer that contains the objects that are hidden and revealed by a Mask layer Drawing in Macromedia Flash
LESSON 5 The Six Layer Types • Folder • A layer that can contain other layers Show/Hide All Layers Show All Layers as Outlines Lock/Unlock All Layers Lock/Unlock This Layers Show/Hide this Layer Drawing in Macromedia Flash
LESSON 5 Working with Layers • Using the Layer Properties Dialog box, and the Layer section, you can • Name a layer • Lock a layer • View layers as outlines Drawing in Macromedia Flash
LESSON 5 Using a Guide Layer • Used to align objects • Use the Layer Properties Dialog box to set the layer as a guide • Turn on “Snap to Guides” • Drag the desired object to the guide line • Guide is not visible in exported swf Drawing in Macromedia Flash
LESSON 5 Distributing Text to Layers • Used when text blocks are made up of more than one character • Distributes text to its own respective layer Distributing text to layers Drawing in Macromedia Flash
LESSON 5 Using Folder Layers • Allows you to organize layers by creating folders and grouping other layers in them A folder layer Drawing in Macromedia Flash
SUMMARY Chapter B Tasks • Use the Macromedia Flash drawing tools • Edit drawings • Work with objects • Work with text • Work with layers Drawing in Macromedia Flash