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OVERVIEW. Chapter Lessons. Set up the work environment Place Fireworks images into a Dreamweaver document Edit Fireworks images from a Dreamweaver document Insert and edit Macromedia Flash movies in Dreamweaver. INTRODUCTION. Macromedia MX 2004 Suite.
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OVERVIEW Chapter Lessons • Set up the work environment • Place Fireworks images into a Dreamweaver document • Edit Fireworks images from a Dreamweaver document • Insert and edit Macromedia Flash movies in Dreamweaver Integrating Macromedia MX 2004 Products
INTRODUCTION Macromedia MX 2004 Suite • The Macromedia MX 2004 Suite includes Flash, Dreamweaver, and Fireworks • You can use all MX 2004 programs together to create dynamic content and interactive Web sites • Each product has a similar look and feel, with common features and interface elements Integrating Macromedia MX 2004 Products
LESSON 1 Setting up the Work Environment • Import Fireworks images into Dreamweaver • Edit images by launching Fireworks from within Dreamweaver Integrating Macromedia MX 2004 Products
LESSON 1 Setting Fireworks as the Primary External Image Editor • Open Dreamweaver Preferences dialog box to set editor for GIF, JPEG, and PNG files Integrating Macromedia MX 2004 Products
LESSON 1 Using Design Notes • When you export a Fireworks file to Dreamweaver, information about the original source file is saved in a Design Notes file (MNO) • Allows Dreamweaver to access the original PNG source file when editing in Fireworks • Best to save exported files in a Dreamweaver site Integrating Macromedia MX 2004 Products
LESSON 1 Specifying Launch-and-Edit Preferences • Three options for dealing with source PNG files when editing • Always Use Source PNG • Never Use Source PNG • Ask When Launched • Open the Fireworks Preferences dialog box to choose a setting Integrating Macromedia MX 2004 Products
LESSON 1 Setting up the Dreamweaver Site • Name the site in the Site Definition dialog box Integrating Macromedia MX 2004 Products
LESSON 1 Setting up the Dreamweaver Site • Set preferences • Create a root folder • Create a Library folder for exported images Integrating Macromedia MX 2004 Products
LESSON 2 Placing Fireworks Images into a Dreamweaver Document • Insert in document: Click insertion point, then click the Insert Image command on the Insert menu • Insert in root folder: Export Fireworks images into a Dreamweaver site folder (from Fireworks) Integrating Macromedia MX 2004 Products
LESSON 2 Working with Libraries • Images exported to a Dreamweaver Library folder are .lbi files • Choose Library folder as export destination from Fireworks • The benefit of an .lbi file is that you can automatically update each instance of the file used in the Web site Integrating Macromedia MX 2004 Products
LESSON 2 Viewing files in the site .lbi file created when graphic exported Integrating Macromedia MX 2004 Products
LESSON 3 Editing Fireworks Images from within Dreamweaver • Select the image, then click the Edit button on the Property inspector • Fireworks launches and the image appears in Document window Integrating Macromedia MX 2004 Products
LESSON 3 Editing Fireworks Images from within Dreamweaver • Click Done button to return to Dreamweaver Indicates Fireworks launched from Dreamweaver Integrating Macromedia MX 2004 Products
LESSON 3 Optimizing an image in Fireworks Indicates image in library Integrating Macromedia MX 2004 Products
LESSON 4 Insert and Edit Macromedia Flash Movies in Dreamweaver • Insert in document; Click insertion point, then click Insert Media command from Insert menu • Insert in root folder: copy Flash movie to the root folder (from Flash) Integrating Macromedia MX 2004 Products
LESSON 4 Insert and Edit Macromedia Flash Movies in Dreamweaver • Edit Flash content by selecting placeholder, and then clicking Edit button in the Property inspector Integrating Macromedia MX 2004 Products
LESSON 4 Viewing Information about the Movie • Select placeholder to view information in the Property inspector Integrating Macromedia MX 2004 Products
LESSON 4 Setting an Image to Control the Movie’s Playback • Name the movie object in the Property inspector and select playback options Integrating Macromedia MX 2004 Products
LESSON 4 Setting an Image to Control the Movie’s Playback • Add a Control Shockwave or Flash behavior to the document object for the movie & select the desired action Integrating Macromedia MX 2004 Products
LESSON 4 Setting an Image to Control the Movie’s Playback • Click event list arrow in behavior list to select event • Event will trigger the action • e.g., onMouseOver, onLoad, onClick, onDblClk, onStart, onMouseMove Integrating Macromedia MX 2004 Products
LESSON 4 Naming the movie on the Property inspector Movie object name Flash content file name Integrating Macromedia MX 2004 Products
SUMMARY Chapter A Summary • Macromedia MX 2004 programs integrate well together • Import Fireworks images into Dreamweaver and edit them in Fireworks • In Dreamweaver, set Fireworks as the primary external image editor for GIF, JPEG, and PNG files Integrating Macromedia MX 2004 Products
SUMMARY Chapter A Summary • Design Notes file (MNO) created when Fireworks document exported to Dreamweaver • Stores information about original source file • Set Fireworks preferences for png files • Always Use Source PNG • Never Use Source PNG • Ask When Launched Integrating Macromedia MX 2004 Products
SUMMARY Chapter A Summary • Set up Dreamweaver site using the Site Definition dialog box • Name the site • Set preferences • Create a root folder • Create a Library folder Integrating Macromedia MX 2004 Products
SUMMARY Chapter A Summary • Insert Fireworks images into Dreamweaver or export them to a Dreamweaver site folder • Images exported to a Dreamweaver Library folder are .lbi files Integrating Macromedia MX 2004 Products
SUMMARY Chapter A Summary • Edit a Fireworks image from Dreamweaver by clicking the Edit button on the Property inspector • Insert Flash movies (.swf) into a Dreamweaver document or copy them to folder • Edit Flash movie by clicking the Edit button on the Property inspector Integrating Macromedia MX 2004 Products
SUMMARY Chapter A Summary • Select an object that will Control the playback of a Flash movie • Add Control Shockwave or Flash behavior to object and select action • Select event that will trigger action Integrating Macromedia MX 2004 Products