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Passing Game Fouls

Passing Game Fouls. Etowah Valley Rules Study Group. Responsibility. Calling DPI is one of the biggest calls a deep official has to make With the prevalence of the spread offense the responsibility has expanded to wings as well

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Passing Game Fouls

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  1. Passing Game Fouls Etowah Valley Rules Study Group

  2. Responsibility • Calling DPI is one of the biggest calls a deep official has to make • With the prevalence of the spread offense the responsibility has expanded to wings as well • If you can’t place it into one of the 6 categories, then you can’t call DPI

  3. DPI Categories • Not playing the ball • Playing through the back • Restricting a receiver’s arm • Arm bar • Cut-off • Hook and turn

  4. DPI Categories • Arm bar- Look for extension that alters the stride. Also a hand in the chest is an arm bar • Grabbing a receiver’s arm – If you see an arm extend, look for the other arm. Sometimes a tough call for a deep side guy, wings can help • Hook & Turn – Defender is gaining leverage to propel himself forward

  5. DPI • Must have an obvious intent to impede • Look in the receiver’s torso area, this is where most DPI fouls will occur • Ask yourself this???? • Is the defender trying to keep the BALL from getting to the RECEIVER? • Or • Is the defender trying to keep the RECEIVER from getting to the BALL?

  6. DPI Is Sometimes Controversial…

  7. OPI • Although it doesn’t happen as often, calling OPI is just as important as DPI • There are 3 categories of OPI

  8. OPI • Blocking downfield • Receiver initiating contact and creating separation • Receiver driving through defender

  9. Holding in the Passing Game • If a defender grabs and restricts a receiver before the ball is in the air, you have holding • As with all fouls- make it BIG • Make sure the holding impeded both the runner and the timing of the play

  10. Question to Ponder… • Can you have offensive holding by a receiver running a pattern on a passing play?

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