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"Explore the challenges of computer-mediated communication in this game, which simulates the loss of paralinguistic cues. Practice building conflict resolution skills to avoid arguments and break-ups, leading to faster resolutions. Developed by April Grow at the Expressive Intelligence Studio, University of California, Santa Cruz in Oct 2011."
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“Whatever” An IM Miscommunication Game • Computer-mediated communication • Loss of Paralinguistic cues • Talk down the agent • Build conflict resolution skills • Less arguments & break-ups • Faster resolution April Grow agrow@soe.ucsc.edu Expressive Intelligence Studio, Oct 2011 University of California, Santa Cruz