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Imagine a world where a smartphone interacts with you through augmented reality, projecting a laser pointer for finding lost items. Explore the concept of augmented reality as an extension of self, offering new possibilities without major interventions. Dive into the realm of spatial augmented reality, knowledge voxels, and physical affordances in this thought-provoking exploration by Bruce Sterling. Delve into the future of interfaces beyond the desktop and consider the impact on sustainability, monopoly, and waste. Could using interfaces like QWERTY vs. DVORAK lead to significant consequences? This visionary journey through technology and innovation will challenge your perceptions and spark curiosity about the evolving digital landscape.
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Supernormal stimuli (vs.text displays) • ‘Here’s a thought experiment: suppose you hold up a smartphone and say, “where’s my shoe?” and a laser-pointer jumps out of it and focuses a hot red dot on your lost shoe […]. Maybe we need a definitional category that involves humble little “augment apps” that don’t inflict major interventions on “reality.”Bruce Sterling, (Wired Blog)
...Towards a “function projector”? “ Augmented Reality as the graphic front-end of Ubiquity. And Ubiquity as the killer-app of Sustainability.”, B.Sterling, (Wired Blog)
Knowledge Voxels multi-modal spatial AR for browsing large databases. Skin Games High speed, zero-delay, zero-mismatch spatial AR.
Physical affordances... as services? rechargeable hammer erasable book ...utopian or dystopian future?
Why Interfaces Beyond the Desktop may matter! Failing to see alternatives may be a faux-paswith lasting or irreversible consequences (sustainability, monopoly, waste): QWERTY vs DVORAK… x 1000000! FreeDigitalPhotos.net