Model Of Multimedia Learning. ( By Stephen M. Alessi and Stanley R. Trollip ). Prepared by Dr. Mohd Zahir QIM501. What is Multimedia?. T G A V A. Text. Graphic. Audio. Visual. Animation. Introduction. PRESENTATION OF INFORMATION. GUIDING THE LEARNER. PRACTICE. ASSESSMENT.
(By Stephen M. Alessi and Stanley R. Trollip)
Dr. Mohd Zahir
PRESENTATION OF INFORMATION
GUIDING THE LEARNER
4 steps are necessary for successful instruction to occur.
Information can be presented via text, example, picture,demonstration, or any of a host of methods.
is successful when the learner develops an understanding of the material presented
is intended to help the learner develop speed and fluency, with the new information, and to retain it.
measure the level and quality of learning and determine the value of the instruction.
Based on these criteria, Alessi and Trollip created a model for developing interactive multimedia materials that has three attributes: standards, ongoing evaluation and project management; and three phases: planning, design and development. The model is illustrated as below:
A designer or design team will approach each project with an idea in mind of the minimum standards which should be achieved in completing the project. Additionally, each project will also have other client-driven standards.
In order to ensure that all standards for project development are met, a constant process of evaluation must occur. This evaluation will often inspire revision, making the design process an interactive one.
Management both drives and responds to the evaluation process. As evaluation assesses what has been done, management compares what has been done to what must be done, and measures all of it against the standards set at the project's inception. Early planning, continuous monitoring, and effective communication are three hallmarks of successful project management.
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