WELCOME TO ASA GENERAL UMPIRE TRAINING. Appearance & Uniform. Socks Jacket Ballbag Brush Indicator. Hat Shirt Belt Pants Shoes. PRIDE!. WHAT’S THE CALL,. "She was safe BY A MILE!". "Want to borrow my glasses?". "Hey Blue! That plate has corners ya' know!".
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"She was safe BY A MILE!"
"Want to borrow my glasses?"
"Hey Blue! That plate has corners ya' know!"
"Ya' leave your seeing-eye dog at home?"
"She was out BY A MILE!"
"This is the worst umpiring I've ever seen."
"That pitch was a strike for the other team!"
"Hey Blue, You're missing a great game here!"
"You're KILLING US!"
"Ask someone for help!"
FIRST IMPRESSIONS ARE ONLY MADE ONE TIME
Raise right arm showing two fingers. Verbally call, "Two Bases."
DELAYED DEAD BALL
Extend left arm straight out with fist closed.
Extend arms straight out with palms down. Verbally call, "Safe."
Raise right arm with fist close. Verbally call, "Infield Fly."
Extend arms straight out with palms down. Verbally call, "Safe."
Point towards fair ground with hand closest to infield. No verbal call.
HOLD UP PLAY
With palm up, raise hand farthest away from pitcher towards batter.
FOUR-BASE AWARD (SP)
On any fair touched ball going over the fence, raise right hand showing four fingers. Verbally call, "Four Bases."
Fingers from both hands are touched together chest high in front of body and then a strike signal with no verbal call.
Motion with either hand to the pitcher. Verbally call, "Play Ball."
Raise both arms up, indicate strikes with fingers on right hand and balls with fingers on left hand. Verbally give count.
Raise both hands with open palms away from the body. Verbally call, "Time" or "Dead Ball."
Give DEAD BALL signal then verbally call, "Foul Ball"
Raise right arm. With fist closed move it in a counter-clockwise twirling motion. Verbally call, "Four Bases."
Bring left arm with hand closed to midsection as right arm is extended straight up with hand facing ear. Then pull down at elbow while closing fist. Verbally call, "Strike."
With hand closed, bring left arm to midsection as right arm is extended straight up with hand facing ear. Then pull down at elbow while closing fist. Verbally call, "Out."
Hold up pitch until all players are ready.
Stay in upright position until height of pitch (6-12 feet) is determined
Do not place hands on knees as this locks you at the same height for every batter. Drop to a level equal to the top of the front shoulder. Be in the set position when the ball crosses the strike zone.
FAST PITCH PLATE MECHANICS
1. Fast pitch and Slow pitch are alike in many ways. This allows umpires an easy transition from one game to the other. Common areas of mechanics are:
Slow pitch (top) and Fast Pitch (bottom) are identical in the mechanics.
POSITIONING -Two Umpire System
No Runners on Base
Runners on Base (Slow/Fast Pitch)
Out - Safe - Selling the Call
THE FORCE OUT
Four Basic Elements
Find Ball - Show Me
POSITIONING - Three-Umpire System
WITH RUNNERS ON BASE
NO RUNNERS ON BASE
Do not lock hands on the knees as shown here.
Drop to SET position when the pitchers brings the hands together.
Step with the pitch so you ready to move if the ball is hit!
Move inside the diamond, observing the defensive player fielding the ground ball, to a position which is a few steps, (approximately six (6) feet) inside the foul line. Stop as the player fields the ball and let the throw turn you into the play at first base.
If the the throw to first takes the first baseman off the base, move directly toward the foul line, maintaining the 18-21 foot distance from first.
Point to the swipe tag and make a verbal indicating whether the tag was made or missed, hesitate slightly to make sure the ball is not dropped then sell the appropriate call.
Stay outside the diamond in foul territory and move 'up' the line to make the call to a position which would be a few steps, (approximately six (6) feet) outside the foul line.
Outside position should be used only on balls hit to the first baseman, the second baseman's extreme left or to short right field where the throw is coming to the first baseman from near the foul line.
This outside position should be used only when 'absolutely necessary'.
The four basic field positions for base umpires covering both the two and three umpire systems and the six possible “button-hook” movements.
1) You Are a Team!
2) Understand the Basics of Catching
3) Catchers Need to Know What They Can & Cannot Do - Target of Catcher Will Help in FP
4) Set Position of Umpire
5) Don't Signal Location of Pitch-talk to Catcher
6) Wiping Plate
7) Umpires Can't Redeem Themselves - Catchers Can
8) Strike Zone - Establish Early
9) Plate Umpire Sets Tempo of Game
1) Did I arrive in time to prepare for the assignment?
2) Did I hold a pre-game conference with my partner(s)?
3) Was my uniform clean and shoes polished?
4) If the chief umpire, did my pre-game conference with the managers cover all it should?
5) Was I in position to call each play I was responsible for?
6) Was I prepared in advance for each play or situation?
7) If on the plate, was my strike zone consistent?
8) Did I give proper timing to my mechanics?
9) Were my mechanics clear and sharp for the player, spectators and my partner(s)?
10) Did I go out on appropriate fly ball coverage?
11) Did anything unusual occur and did I recognize the violation, calling at once and correctly?
12) Was there any occasion during the game where I was fortunate in not having to make a call?
13) Did I assist my partner and communicate when they needed it, or when it was required?
14) Did I keep my cool and handle all discussions with coaches and/or players when they arose and in a manner I can be proud of?
15) Did I uphold, defend or rationalize my improper ruling?
16) Was there any particular part of the game I could work on which has not already been mentioned?
An umpire should work under the assumption that he is only as good as his next call, and should attempt to make certain that it is a good one!
BE THE BEST UMPIRE YOU CAN BE!
1. Be competitive
2. Have your head on straight
3. Don't be a tough guy
4. Get into the flow of the game
5. Don't bark
6. Show confidence
7. Forget the fans
8. Answer reasonable questions
9. Choose your words wisely
10. Stay cool
11. Be professional
12. Bear down at all times
13. Be the best you can be