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Future Technologies

Future Technologies. FTC 2016 Future Technologies Conference 2016 -6-7 December 2016 San Francisco, United States. Technology Trends. Internet of Things Cloud Computing Big Data Smart Cities Machine to Machine High Performance Computing Mobile Applications Knowledge Management

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Future Technologies

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  1. Future Technologies FTC 2016 Future Technologies Conference 2016 -6-7 December 2016 San Francisco, United States

  2. Technology Trends • Internet of Things • Cloud Computing • Big Data • Smart Cities • Machine to Machine • High Performance Computing • Mobile Applications • Knowledge Management • Social Computing • Software Engineering and Quality

  3. Intelligent Systems • Artificial Intelligence • Neural Networks • Fuzzy Logic • Expert Systems • Agents and Multi-agent Systems • Natural Language Processing • Data Mining • Support Vector Machines • Ambient Intelligence • Sentiment Analysis

  4. Machine Vision • Human Computer Interaction • Computer Vision • Image Processing • Robotics • Geographic Information Systems • Video Analysis • Medical Diagnosis • Segmentation Techniques • Augmented Reality • Virtual Reality

  5. Security • Privacy • Surveillance • Biometrics • Internet Security • Electronic Data Interchange (EDI) • Web Services and Performance • Secure Transactions • Cryptography • Secure Protocols • Cyber Security

  6. Communications • Connected Machines • Networking • Wireless/ Mobile Communication • Quantum Computing • Satellite Communication Systems • 3G/4G Network Evolutions • Mobile Adhoc Networks • Open Spectrum Solutions • Communication Protocols • Cognitive Radio

  7. Electronics • Green Computing • Smart Grids • Sensing and Sensor Networks • E-Waste • Digital Circuits • Analog Circuits & Signal Processing • Design Automation • Computer Aided Network Design • Assembly and Packaging • Systems Architectures

  8. e-Learning • e-Learning Tools • Mobile Learning • e-Learning Organisational Issues • Gamification • Collaborative Learning • Curriculum Content Desig • Educational Systems Design • Virtual Learning Environments • Web-based Learning • Delivery Systems and Environments

  9. e-Business • e-Business Ontologies and Models • e-Commerce Application Fields • e-Commerce Economics • e-Commerce Services • Digital Marketing • Enterprise Resource Planning • Data Analysis • Virtual Organisations • Business Intelligence • Web A

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