1 / 11

Supporting Creativity with Augmented Reality

Supporting Creativity with Augmented Reality. b y Dustin Harris. Existing System. Allows users to create a 3D cubic environment User can add new cubes, delete cubes, or change the texture Basic animations using CSS 3D transforms. Related Literature.

lesa
Download Presentation

Supporting Creativity with Augmented Reality

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Supporting Creativity withAugmented Reality by Dustin Harris

  2. Existing System • Allows users to create a 3D cubic environment • User can add new cubes, delete cubes, or change the texture • Basic animations using CSS 3D transforms

  3. Related Literature • Carol J. Bales and Ellen Yi-Luen Do. 2009. Managing information in a creative environment. In Proceedings of the seventh ACM conference on Creativity and cognition (C&C '09). ACM, New York, NY, USA, 353-354. DOI=10.1145/1640233.1640297 http://doi.acm.org.www.library.gatech.edu:2048/10.1145/1640233.1640297 • Andrew Warr and Eamonn O'Neill. 2007. Tool support for creativity using externalizations. In Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition (C&C '07). ACM, New York, NY, USA, 127-136. DOI=10.1145/1254960.1254979 http://doi.acm.org.www.library.gatech.edu:2048/10.1145/1254960.1254979

  4. System Requirements • Carol J. Bales and Ellen Yi-Luen Do. 2009. Managing information in a creative environment. In Proceedings of the seventh ACM conference on Creativity and cognition (C&C '09). ACM, New York, NY, USA, 353-354. DOI=10.1145/1640233.1640297 http://doi.acm.org.www.library.gatech.edu:2048/10.1145/1640233.1640297 • “Movement of information between personal and collaborative work spaces” • “Knowledge building activities across distributed environments” • “The need to ‘reset’ and refresh the room in preparation for the next project”

  5. Verbal Communication Andrew Warr and Eamonn O'Neill. 2007. Tool support for creativity using externalizations. In Proceedings of the 6th ACM SIGCHI conference on Creativity \& cognition (C\&C '07). ACM, New York, NY, USA, 127-136. DOI=10.1145/1254960.1254979 http://doi.acm.org.www.library.gatech.edu:2048/10.1145/1254960.1254979

  6. What can we do with it? • Combined physical spaces and digital artifacts • Shared viewing in multiple locations • Storyboard modifiable by all participants • Storyboard can be saved with each iteration

  7. Physical and Digital 1 2 3 4 5 4 5

  8. Multiple Locations 5 4 4 5

  9. Group Editable (click #3) 1 2 3 4 5

  10. Multiple Save States 4 Load Save

  11. The End (Questions?)

More Related