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Resurrecting Aquarius. Seven Years Later Shinteki Aquarius Remix. Should we resurrect Aquarius?. How much work would it be? What changes are needed? Would enough people play?. How much work would it be?. The creative work was mostly done already
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Resurrecting Aquarius Seven Years Later Shinteki Aquarius Remix
Should we resurrect Aquarius? • How much work would it be? • What changes are needed? • Would enough people play?
How much work would it be? • The creative work was mostly done already • The remaining work (graphic layout, clue construction, permitting, logistical organization, staffing) was just as much work as for a new event.
What changes are needed? • The world had changed a lot since 2004. Would our original event still work in 2011? Not exactly. • Smart phones and GPS devices are now the norm • Solving apps are easy to access and use • Some locations no longer exist
Location issues Half to Have It in 2004 Half to Have It in 2011
What changes are needed? • The Game community has grown and changed significantly since 2004. • Emphasis on the puzzles has increased • Emphasis on non-puzzle activities has decreased • Driving distances between sites have decreased • We at Shinteki have learned a lot since 2004
Puzzle tweaks Sunken Booty 2004 A much more complex puzzle for 2011
Would teams think these activities were just a waste of time now?
Streamlined route • We wanted to shorten drive times if possible • Some original locations did not fit the water theme • Cut Gates of Hell, Sign Hill Park, Battery Godfrey • Add Headwaters, Battleship
Things we removed Big Fish clue didn’t work in daylight and had bunching issues RC boats are illegal in Stow Lake
Would enough people play? • There were (or had been) so many spoilers available, we could not make it a competitive event • We really had no idea if more than a few teams would sign up • We got so many teams, we had to add a second week. Thanks, Game community!
Statistics Original Aquarius Aquarius Remix May 14 & 28, 2011 35 total teams Core GC of 2 people 80 mile driving course • May 8, 15 and 22, 2004 • 32 total teams • Core GC of 5 people • 110 mile driving course
Conclusion: mostly good Pros Cons Original players didn’t get a new event Less creative work, but still a lot of work • Lots of new players • Got a chance to improve on the original (mostly) • Shorter lead time than an event from scratch • Original players helped us run the event. Thanks!