1 / 8

Eternity Engine

This report outlines the key milestones and accomplishments of the Zelda project team, including leaders Bobby Stiles (Fall) and Preben Ingvaldsen (Spring), alongside team members Stan Peck and Aaron Dobbe (Web Artist). It addresses upcoming milestones and additional concerns, which have not changed since the last program review. The team continues to be challenged by external dependencies, the need for ActionScript 3 knowledge, and feature creep. Transitioning states is now complete, but no new accomplishments outside the milestones have been reported.

kolya
Download Presentation

Eternity Engine

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Eternity Engine Team Zelda Ave Bobby Stiles (Team Lead – Fall) PrebenIngvaldsen Stan Peck (Team Lead – Spring) Aaron Dobbe (Web) Artist Skylar Jordan

  2. Overview

  3. Milestones and Accomplishments

  4. Upcoming Milestones

  5. Additional Accomplishments • None

  6. Proof of Concept

  7. Concerns • Unchanged from the last Program Review • Depending on cooperation from others outside the team to make deadlines • ActionScript 3 Knowledge • The ever creeping Feature Creep

  8. Conclusion • State transitioning is complete • No additional accomplishments outside the milestones have been discovered • Concerns remain unchanged

More Related