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Foundations of Physical Science

Foundations of Physical Science. Workshop: The Atom. The Atom – Atom Building Game. CPO Science. Key Questions. What are atoms and how are they put together? What does atomic structure have to do with the periodic table?. Subatomic Particles. What three basic particles make up all atoms?.

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Foundations of Physical Science

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  1. Foundations of Physical Science Workshop: The Atom

  2. The Atom – Atom Building Game CPO Science

  3. Key Questions • What are atoms and how are they put together? • What does atomic structure have to do with the periodic table?

  4. Subatomic Particles • What three basic particles make up all atoms?

  5. Subatomic Particles • Protons • Neutrons • Electrons

  6. Subatomic Particles • The marbles represent these particles. Can you guess which marble represents which particle?

  7. Subatomic Particles • Now see if you can determine which are protons and which are neutrons:

  8. Building Atoms • Several groups build an atom with:7 blues, 6 reds, 6 yellows • Others build an atom with: 15 yellows, 16 blues, 15 reds • Others build an atom with 8 yellows, 8 reds, and 9 blues • Several groups build an atom with:7 blues,6 reds, 6 yellows • Others build an atom with: 15 yellows,16 blues,15 reds • Others build an atom with 8 yellows,8 reds,and9 blues

  9. The game of Atomic Challenge • 4 players or teams per board • Each player starts with 6 blues, 5 reds, and 5 yellows in their board pocket. • Each player takes turns adding marbles to the atom (up to 5 per turn) to make real, stable atoms. • The first player to lose all their marbles wins!!! • 4 players or teams per board • Each player starts with6 blues,5 reds, and 5 yellowsin their board pocket. • Each player takes turns adding marbles to the atom (up to 5 per turn) to make real, stable atoms. • The first player to lose all their marbles wins!!!

  10. Atom Building Reminders

  11. Building Atoms using Nuclear Particle Cards • Each player starts with7 blues,7 reds, and 7 yellowsin the board pocket. • 4 players or teams per board • Shuffle cards and deal 5 per player • On each turn, play a card and add or take particles as the card instructs • On some turns you will score points; on other turns you will not (you may be blocking an opponent) • Each player starts with7 blues, 7 reds, and 7 yellowsin the board pocket.

  12. Scoring Points: If your move… • Creates or leaves a stable nucleus, you score 1 point • Creates or leaves a neutral atom, you score 1 point • Creates a perfect, neutral atom with a stable nucleus, you score 3 points • First person to 15 points wins!

  13. Light and the Atom • Atoms absorb and then emit energy with their electrons • When the energy emitted falls within the visible spectrum we see it as light

  14. Laser Light • An Acronym - Light Amplification by Stimulated Emission of Radiation • Monochromatic • In-Phase • Coherent • Many Uses

  15. The game of Photons & Lasers • Teaches players about how light is absorbed and emitted from atoms • The objective of the game is to score points by stimulating excited electrons tolase, emitting photons of light • Players playpumpcards to excite the atom by moving electrons up energy levels • Players score points by playinglasercards and moving electrons back down energy levels

  16. Setting Up Photons & Lasers • To begin, the atom should be set up for a specific element • Neon 20 is a good choice with 10 each of protons, neutrons, and electrons • The electrons should all start in the lowest possible levels – the ground state • Each player is dealt 5 cards from the shuffled deck of Photon & Lasers cards • Play consists of moving electrons up and down energy levels, the nucleus remains unchanged.

  17. Pump Cards • Pump cards represent photons of light absorbed by the atom • An absorbed photon raises a single electron the number of energy levels corresponding to the energy (color) of the photon shown on the card • No points are scored with pump cards, but the atom is raised to an excited state which can later be used to earn points by playing laser cards.

  18. Laser Cards • Laser cards represent the emission of light from the atom, matching the energy (color) of the stimulating photon • Playing a laser card allows the player to move as many electrons as possible down the number of energy levels specified on the card • When electrons move down energy levelspoints are scored!

  19. Playing Photons & Lasers • Players take turns playing one card per turn and moving electrons up and down energy levels as instructed on the card played • Each player draws a new card from the deck after each play to maintain a five card hand • If necessary the played cards can be re-shuffled and re-used

  20. Scoring Points • In any given turn electrons may be moved from one level only and only to unfilled states in the appropriate lower level • The total number of electrons moved down (lased) multiplied by the number of energy levels indicated on the laser card equals the points for that turn • 1 electron moved 2 levels = 1 x 2 = 2points • 3 electrons moved 2 levels = 3 x 2 = 6 points • 4 electrons moved 3 levels = 4 x 3 = 12 points

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