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Component-Based Software Engineering

Component-Based Software Engineering. Components and Interfaces Paul Krause. Lecture 3 - Interfaces. Contents Interfaces as Contracts Future Proofing Non-functional requirements Specifying Pre- and Post-conditions Using assertions to check Conditions. A. B1. B2.

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Component-Based Software Engineering

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  1. Component-Based Software Engineering Components and Interfaces Paul Krause

  2. Lecture 3 - Interfaces Contents • Interfaces as Contracts • Future Proofing • Non-functional requirements • Specifying Pre- and Post-conditions • Using assertions to check Conditions

  3. A B1 B2 Components and Interfaces A requires certain functionality to fulfil its obligations. B1 and/or B2 provide that functionality. An interface mediates between clients and providers.

  4. Interfaces as contracts • Can view an interface specification as a “contract” between the client and a provider • So the interface specification must state: • What the client needs to do • What a provider can rely on • What a provider must promise in return • What the client can rely on

  5. Pre- and Post-Conditions • Pre-conditions: • What the client must establish before calling the operation • The provider can rely on this condition being true whenever the operation is called • Post-conditions: • What the provider must establish before returning to the client • The client can rely on this condition being true whenever the call to the operation returns

  6. Associate pre- and post-conditions to every method in the interface Example public interface Directory { public void addEntry(String name, File file); // pre name != “” and file != null // post File file = map.get(name) }

  7. Lecture 3 - Interfaces Contents • Interfaces as Contracts • Future Proofing • Non-functional requirements • Specifying Pre- and Post-conditions • Using assertions to check Conditions

  8. Future proofing • An interface acts as a contract between client and provider • Suppose an interface remains unchanged • Is there any scope for revising an implementation without introducing a risk of “breaking” old clients? • Ans: The revised implementation may require less and/or provide more

  9. Future Proofing public interface Arithmetic { public double processNumbers(double x, double y); // pre x > 5 and y > 5 // postif r = this.processNumbers(x, y) then r > 10 } public double processNumbers(double x, double y) { if ((x < 0) || (y < 0)) throw new IllegalArgumentException(“Args must be >=0”); return x + y + 20.0; }

  10. Future Proofing x > 5 and y > 5 implies x >=0 and y >= 0 • The new implementation requires less than the interface • The implementation “weakens” the pre-conditions return >= 20 implies return > 10 • The new implementation provides more than the interface specifies • The implementation “strengthens” the post-conditions

  11. Lecture 3 - Interfaces Contents • Interfaces as Contracts • Future Proofing • Non-functional requirements • Specifying Pre- and Post-conditions • Using assertions to check Conditions

  12. What else can go wrong? public interface Directory { public void addEntry(String name, File file); // pre name != “” and file != null // post File file = map.get(name) } • strictly this is only a guarantee of partial correctness • the operation either terminates correctly or does not terminate at all! • progress conditions: • something guaranteeing the pre-condition will lead to something guaranteeing the post-condition

  13. Non-functional requirements • We have seen how respecting pre- and post-conditions reduces the risk of a revised implementation “breaking” a client • But are changes in the functional behaviour the only way an implementation can break a client? • Consider a Maths interface, with methods to support an animation package • What about a new implementation that improves accuracy?

  14. Specifying the Service Level Now add guarantees for levels of: • Availability; • Mean time between failures; • Mean time to repair; • Throughput; • Data safety; • Capacity.

  15. Time and Space Requirements • Specifying execution time is platform dependent • So what can realistically be included in a contract? • Could use complexity bounds • E.g. perform an operation on n elements in n log n time, using at most log n additional storage cells • A client can then determine the absolute time and space bounds for a given provider on a given platform

  16. Lecture 3 - Interfaces Contents • Interfaces as Contracts • Future Proofing • Non-functional requirements • Specifying Pre- and Post-conditions • Using assertions to check Conditions

  17. Back to interfaces? • Design Guideline: “When the functionality supported by a class can be implemented in different ways, it is advisable to separate the interface from the implementation” Xiaoping Jia • And we can cast an object into its interface type if we only want to access its services

  18. List as an example public interface List { public int size( ); public boolean isEmpty( ); public Object element(int i); public Object head( ); public Object last( ); public void insert(Object item, int i); public void insertHead(Object item); public void insertLast(Object item); // more… }

  19. Implementations of List • We can have several different implementations of the List interface: public class LinkedList implements List { <body of Linked List here> } • or: public class DynamicArray implements List { <body of DynamicArray here> }

  20. Interfaces as Contracts • Interfaces specify the types of their associated methods, but say nothing about their behaviour • We can improve on that!

  21. Pre- and Post-Conditions • Pre-conditions: • What the client must establish before calling the operation • The provider can rely on this condition being true whenever the operation is called • Post-conditions: • What the provider must establish before returning to the client • The client can rely on this condition being true whenever the call to the operation returns

  22. Stage 1: Documentation • Use “@pre” and “@post” as special tags for preconditions and postconditions: /** * @pre precondition * @post postcondition • */ public void method1 { // … }

  23. A boring example /** * Returns the number of elements in a list * * @pre true * @post @nochange */ public int size( );

  24. A more interesting example /** * Returns the i-th element in the list * * @pre i >= 0 && i < size( ) * @post @nochange */ public Object element(int i);

  25. Other logical expressions ==> logical implication <==> logical equivalence @forall x : Range @ Expression Universally quantified expression @exists x : Range @ Expression [m … n] Integer range from m to n

  26. A nasty example /** * Inserts a new element into a list at the i-th position * * @pre item != null && i >= 0 && i <= size( ) * @post size( ) == size( )@pre + 1 * @post @forall k : [0 .. size( ) - 1] @ * (k < i ==> element(k)@pre == element(k)) && * (k == i ==> item@pre == element(k)) && * (k > i ==> element(k-1)@pre == element(k) */ public void insert(Object item, int i);

  27. An exercise Use this method to specify the interface to a method that inserts a new element to the head of a list

  28. Solution /** * Inserts a new element at the head of a list * * @pre item != null * @post size( ) == size( )@pre + 1 * @post item@pre == element(0) * @ post @forall k : [1 .. size( ) - 1] @ element(k-1)@pre == element(k) */ public void insertHead(Object item);

  29. How does this help? • As this stands, the comments provide guidance only • They prescribe what should be done, but are agnostic about whether a specific implementation satisfies them • We can, however, provide run-time checks through the use of Assertions

  30. Lecture 3 - Interfaces Contents • Interfaces as Contracts • Future Proofing • Non-functional requirements • Specifying Pre- and Post-conditions • Using assertions to check Conditions

  31. Assertions are? • Boolean conditions that are inserted into a program at strategic points • We expect them to be true when the flow of control reaches each respective point • If an assertion is true, it has no effect and the flow of control continues • If an assertion is false, then execution stops at that point and an AssertionError is thrown

  32. Where do you put them? • Assertions on the preconditions of a method should be placed immediately on entry to the method • Assertions on postconditions should be placed just prior to the return statement • But remember that any references to the pre-state of variables must be instantiated upon entry to the method

  33. LinkedList implements List /** * @pre item != null && i >= 0 && i <= size( ) * @post size( ) == size( )@pre + 1 */ public void insert(Object item, int i) { assert item != null && i >= 0 && i <= size( ); int size_pre = size( ); // // < body of method here … > // int size_post = size( ); assert size_post == size_pre + 1; }

  34. Extra points to note • Need JDK 1.4 or higher, and compile using: • javac -source 1.4 Class.java • Execute the class with: • java -ea Class • In order to fully assert the postconditions, we usually need to clone an instance of a class before we modify it • Use of assertions derived from preconditions is known as Defensive Programming • Use of assertions derived from postconditions is also valuable in testing and debugging

  35. Summary • We have discussed the use of interfaces when there may be multiple ways of implementing certain functionality • Including statements of pre- and post-conditions in the comment lines for each method declaration makes a richer specification • Including the pre- and post-conditions in the implementation of each interface adds a further level of rigour (but has limited support in Java at present)

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