An Essential Introduction to Maya Character Rigging - PowerPoint PPT Presentation

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An Essential Introduction to Maya Character Rigging

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  1. An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Chapter 7 Wrapping Up the Set Up

  2. Old Man by Colin Senner (2006).

  3. The Pickkup by Rob T. Miller (2004).

  4. Wrap-up workflow.

  5. The Channel Control window.

  6. Wombat by Brett Rapp (2006).

  7. An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 7.1: Cleaning Up the Scene File for Animation

  8. Creating the Master_ctrl.

  9. The OUTLINER hierarchy after parenting everything to the Master_ctrl.

  10. The OUTLINER hierarchy after creating the constraint groups for the IKhand controls.

  11. The spine moves out of the skeletal structure because it is being controlled by both the skin deformer and the parent controller.

  12. Unchecking the Inherits Transform on the spine curve in the Attribute Editor.

  13. An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Assignment 7.2: Preparing the Scene File for Skinning

  14. Creating a Quick Select Set for the skinnable joints.

  15. Turning IK off in the arms.

  16. An Essential Introduction to Maya Character Rigging by Cheryl Cabrera Optional Assignment 7.3: Creating Additional Tools for Animation

  17. The Script Editor.

  18. Selecting all of the curves in the perspective window.

  19. Creating a customized selection button.

  20. Creating customizable shelf icons.

  21. Using the shelf editor to change the icon image.