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Computer Animation

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  1. Computer Animation By: Kimberly Madison

  2. Software Used • Art of Illusion, Ray Dream Studio, Bryce, Maya, Lightwave, Alice, and Adobe Flash (2D) are just a few examples. There are many more. • Prices will vary greatly depending on target market. • Workstations prices can run from $2,000 all the way up to $16,000. • Some impressive animation can be achieved even with basic programs; however, the rendering (the process of producing the pixels of an image from a higher-level description of its components)can take a lot of time on an ordinary home computer, possibly taking tens to hundreds of years. • Professionals also use digital movie cameras, motion capture or performance capture, bluescreens, film editing software, props, and other tools for movie animation.

  3. The Future of Computer Animation • One open challenge in computer animation is a photorealistic animation of humans. Currently, most computer-animated movies show animal characters (Finding Nemo), fantasy characters (Shrek, Monsters Inc.), or cartoon-like humans (The Incredibles). The movie Final Fantasy: The Spirits Within is often cited as the first computer-generated movie to attempt to show realistic-looking humans. • However, due to the enormous complexity of the human body, human motion, and human biomechanics, realistic simulation of humans remains largely an open problem.

  4. Computer Graphics • Here are some examples of images created using computer graphics.

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