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DEVELOPING CALL PROGRAM

DEVELOPING CALL PROGRAM. ICT CLASS – Group Aderina Febriana Choirun Nisa Eka Prasetia Bakti Lusiana Dumbi Ratri. The Steps of Developing CALL. Initial Planning Determining Objectives Choosing types of the Program Selecting Materials Choosing Software Determining Task

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DEVELOPING CALL PROGRAM

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  1. DEVELOPING CALL PROGRAM ICT CLASS – Group Aderina Febriana ChoirunNisa EkaPrasetiaBakti LusianaDumbi Ratri

  2. The Steps of Developing CALL • Initial Planning • Determining Objectives • Choosing types of the Program • Selecting Materials • Choosing Software • Determining Task • Designing Structure of the Program

  3. INITIAL PLANNING • Determined the objective • Decide the points below as a basic for our CALL program: • Types of Program • Selecting Materials • Choosing Software • Determining Task • Designing Structure

  4. DETERMINING THE OBJECTIVES • What do we design the CALL for? • It is usually function as a guide to the nature of the program and crucial to the design of the whole project.

  5. TYPES OF PROGRAMS • Tutorial • Drill • Simulation • Test

  6. SELECTING MATERIAL • After we know the objective and type of program, now we decide the material use for the CALL

  7. CHOOSING SOFTWARE • Asymmetric Multimedia Toolbook 3.0 • Macromedia Flash Player • Hot Potatoes

  8. Macromedia Flash Professional

  9. Macromedia Flash • Exercise created with Macromedia Flash

  10. HOT POTATOES

  11. Hot Potatoes • Some examples of exercise make with Hot Potatoes

  12. DETERMINING TASKS • The learning task is usually presented in the form of a set of exercise • The tasks can be: • Matching task • Drop and drag • Fill in the gaps • Match pictures and word

  13. DESIGNING STRUCTURE OF THE PROGRAM • Information or Explanation about the tutorial Program • Present Material highlighted in the program • Set of exercise that enables the user to asses his or her understanding towards the materials.

  14. 5 Principles in making a CALL program: • Interactivity (Feedback and Instruction) • Usability (Flexibility) • Content Appropriate • Effectiveness • Performance (Attractiveness)

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