1 / 63

Basics of Information Systems

Basics of Information Systems . Material from Fundamentals of Information Systems, Fourth Edition By Ralph Stair and George Reynolds. Information Concepts : Data, Information, and Knowledge. Data: raw facts Alphanumeric, image, audio, and video

hisoki
Download Presentation

Basics of Information Systems

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Basics of Information Systems Material from Fundamentals of Information Systems, Fourth Edition By Ralph Stair and George Reynolds

  2. Information Concepts:Data, Information, and Knowledge • Data: raw facts • Alphanumeric, image, audio, and video • Information: collection of facts organized in such a way that they have additional value beyond the value of the facts themselves • Value of Information is directly linked to how it helps decision makers achieve their organization’s goals and can be measured • in time required to make a decision • Increased profits to the company

  3. Data, Information, and Knowledge Figure 1.2: The Process of Transforming Data into Information

  4. The Characteristics of Valuable Information Table 1.2: Characteristics of Valuable Information

  5. The Characteristics of Valuable Information (continued) Table 1.2: Characteristics of Valuable Information (continued)

  6. What Is an Information System? Figure 1.3: The Components of any Information System

  7. Computer-Based Information Systems • Computer-based information system (CBIS): single set of hardware, software, databases, telecommunications, people, and procedures configured to collect, manipulate, store, and process data into information

  8. Computer-Based Information Systems • CBIS components • Hardware: computer equipment used to perform input, processing, and output activities • Software: computer programs that govern the operation of the computer • Database: organized collection of facts and information • Telecommunications: electronic transmission of signals for communications • Networks: connect computers and equipment in a building, around the country, and around the world

  9. BusinessInformation Systems • Most common types of information systems used in business organizations • Electronic and mobile commerce systems • Transaction processing systems • Management information systems • Decision support systems • Specialized business information systems

  10. Electronic and Mobile Commerce • E-commerce: any business transaction executed electronically between parties • Companies (B2B) • Companies and consumers (B2C) • Consumers and other consumers (C2C) • Companies and the public sector • Consumers and the public sector

  11. Transaction Processing Systems • Transaction: business-related exchange • Payments to employees • Sales to customers • Payments to suppliers • Transaction processing system (TPS): organized collection of people, procedures, software, databases, and devices used to record completed business transactions

  12. Additional Business Information Systems • Management Information Systems (MIS) • provide routine information to managers and decision makers • Knowledge Management Systems (KMS) • create, store, share, and use the organization’s knowledge and experience • Artificial intelligence (AI) • field in which the computer system takes on the characteristics of human intelligence • Decision support system (DSS) • used to support problem-specific decision making

  13. Hardware and Software Basics

  14. Hardware Components • Central processing unit (CPU) • Arithmetic/logic unit (ALU): performs calculations and makes logical comparisons • Control unit: accesses, decodes and coordinates data in CPU and other devices • Primary memory: holds program instructions and data for processing • Secondary storage: more permanent storage • Input and output devices • Communications devices

  15. Hardware Components (continued) Figure 2.1: Hardware Components

  16. Processing and Memory Devices: Power and Speed • System unit • Houses the components responsible for processing (the CPU and memory) • All other computer system devices are linked either directly or indirectly into the system unit housing • Clock speed • series of electronic pulses produced at a predetermined rate that affects machine cycle time • Clock speed is often measured in megahertz (MHz) for millions or gigahertz(GHz) for billions of cycles per second

  17. Memory and Storage Characteristics and Functions • Types of Memory • Random access memory (RAM) • Temporary • Volatile • Read-only memory (ROM) • Usually nonvolatile • Secondary storage • Also called permanent storage • Nonvolatile • Greater capacity and greater economy than memory • Measured in bytes: kilo, mega, giga, tera • Different access methods • Sequential access: data must be accessed in the order in which it is stored • Sequential access storage devices (SASDs) • Direct access: data can be retrieved in any order • Direct access storage devices (DASDs)

  18. Secondary Storage Devices • Magnetic tapes • Secondary storage used primarily for backups • Magnetic disks • Direct access secondary storage, e.g., hard disk • RAID • Stores extra bits so that data can be reconstructed if system fails • SAN • Provides high-speed connections between data storage devices and computers over a network Optical disks • Direct access optical disc, e.g., CD-ROM • Digital video disk (DVD) • Stores several gigabytes of data • Flash memory • Nonvolatile silicon computer chip

  19. Input Devices • Personal computer input devices • Keyboard, mouse • Speech-recognition technology • Input devices that recognize human speech • Digital cameras • Input device used with PC to record/store images in digital form • Terminals • Input and display devices that perform data entry and input at the same time • Touch-sensitive screens • Allow display screens to act as input devices as well as output devices • Bar-code scanners • Employs a laser scanner to read a bar-coded label • Magnetic ink character recognition (MICR) devices • Code data on banking forms, such as checks Pen input devices • Activate a command, enter handwritten notes, and draw objects • Radio Frequency Identification (RFID) • Employs a microchip with an antenna to broadcast its unique identifier and location to a receiver

  20. Output Devices • Display monitors (CRTs) • Output quality measured by number of pixels and dot pitch • Liquid crystal displays (LCDs) • Easier on eyes, use less electricity, take up less space than CRTs • Organic light-emitting diodes (OLEDs) • Directly emits light rather than using backlight • Sharper colors and thinner displays Printers and plotters: hard copy output • Printers: laser, inkjet • Plotters: used for general design work • Digital audio player • Stores, organizes, and plays digital music files

  21. Overview of Software • Computer programs: sequences of instructions for the computer • Documentation:describes program functions • Systems software:coordinates the activities of hardware and programs • Application software: helps users solve particular problems

  22. Systems Software • Controlling operations of computer hardware • Supports application programs’ problem-solving capabilities • Different types of systems software include: • Operating systems programs that control the hardware and interface with applications • Common hardware functions • Get input (e.g., keyboard) • Retrieve data from disks and store data on disks • Display information on a monitor or printer • User interface • Allows individuals to access and command the computer system • Command-based user interface: uses text commands • Graphical user interface (GUI): uses icons and menus to send commands to the computer system • Utility programs

  23. Application Software • Give users the ability to solve problems and perform specific tasks • Interact with systems software; systems software then directs the hardware to perform tasks • Proprietary software: unique program for a specific application, usually developed and owned by a single company • Off-the-shelf software: existing software program that can be purchased • Customized package

  24. Personal Application Software • Serves the needs of an individual user • Includes personal productivity software • Enables users to improve their personal effectiveness

  25. Personal Application Software (continued) Table 2.7: Examples of Personal Productivity Software

  26. Personal Application Software (continued) Table 2.7: Examples of Personal Productivity Software (continued)

  27. Workgroup Application Software • Workgroup application software: support teamwork, whether people are in the same location or dispersed around the world • Groupware: software that helps groups of people work together more efficiently and effectively

  28. Enterprise Application Software • Software that benefits an entire organization • Enterprise resource planning (ERP) software: programs that manage a company’s vital business operations for an entire multisite, global organization

  29. Enterprise Application Software (continued) Table 2.10: Examples of Enterprise Application Software

  30. Information, Decision Support,and Specialized Software • Used in businesses of all sizes and types to increase profits or reduce costs • Available in every industry • Example: analysis to increase the cure rate for cancer

  31. Data Management

  32. Data Management • Without data and the ability to process it, an organization could not successfully complete most business activities • Data consists of raw facts • For data to be transformed into useful information, it must first be organized in a meaningful way

  33. The Hierarchy of Data • Bit (a binary digit): a circuit that is either on or off • Byte: eight bits • Character: basic building block of information • Each byte represents a character • Can be an uppercase letter, lowercase letter, numeric digit, or special symbol • Field: typically a name, number, or combination of characters that describes an aspect of a business object or activityRecord: a collection of related data fields • File: a collection of related records • Database: a collection of integrated and related files • Hierarchy of data: bits, characters, fields, records, files, and databases

  34. The Hierarchy of Data Figure 3.1: The Hierarchy of Data

  35. Data Entities, Attributes, and Keys • Entity: a generalized class of people, places, or things (objects) for which data is collected, stored, and maintained • Attribute: characteristic of an entity • Data item: value of an attribute • Key: field or set of fields in a record that is used to identify the record • Primary key: field or set of fields that uniquely identifies the record

  36. Data Entities, Attributes, and Keys Figure 3.2: Keys and Attributes

  37. The Database Approach • Traditional approach to database management • separate data files are created for each application • Results in data redundancy (duplication) • Data redundancy conflicts with data integrity • Database approach to database management: • pool of related data is shared by multiple applications • Significant advantages over traditional approach

  38. The Database Approach to Data Management Figure 3.3: The Database Approach to Data Management

  39. The Database Approach Advantages Table 3.1: Advantages of the Database Approach

  40. The Database Approach (continued) Table 3.1: Advantages of the Database Approach (continued)

  41. The Database Approach Disadvantages Table 3.2: Disadvantages of the Database Approach

  42. Data Modeling and the Relational Database Model • When building a database, consider: • Content: What data should be collected, at what cost? • Access: What data should be provided to which users and when? • Logical structure: How should data be arranged to make sense to a given user? • Physical organization: Where should data be physically located?

  43. Data Modeling • Building a database requires two types of designs • Logical design • Abstract model of how data should be structured and arranged to meet an organization’s information needs • Data model: a diagram of data entities and their relationships • Entity-relationship (ER) diagrams: data models that use basic graphical symbols to show the organization of and relationships between data • Physical design • Fine-tunes the logical database design for performance and cost considerations

  44. ER diagram for a Customer Order Database

  45. ER diagram Showing the Relationship between the Manager, Department and Project

  46. Implementing the Relational Database Model • data elements are placed in two-dimensional tables (relations), which are the logical equivalent of files • Each row of a table represents a data entity • Columns of the table represent attributes • The domain of the database model consists of all of the allowable values for data attributes i

  47. The Relational Database Model Figure 3.5: A Relational Database Model

  48. Manipulating Databases • Selecting: eliminates rows according to criteria • Projecting: eliminates columns in a table • Joining: combines two or more tables • Linking: relates or links two or more tables using common data attributes

  49. Manipulating Data (continued) Figure 3.7: Linking Data Tables to Answer an Inquiry

  50. Interface between: Database and application programs Database and the user Creating and implementing the right database system ensures that the database will support both business activities and goals DBMS: a group of programs used as an interface between a database and application programs or a database and the user Database Management Systems (DBMS)

More Related