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Unit 1

CADD Part II. Unit 1. AEC Objects. Known as “Intelligent architectural objects” Specific virtual architectural objects such as doors, windows, walls, and stairs AEC Objects act and interact in the same way as they would in the real world. Styles. Information contained in drawings (.dwg)

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Unit 1

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  1. CADD Part II Unit 1

  2. AEC Objects • Known as “Intelligent architectural objects” • Specific virtual architectural objects such as doors, windows, walls, and stairs • AEC Objects act and interact in the same way as they would in the real world

  3. Styles • Information contained in drawings (.dwg) • Controls the object with parameters

  4. Tool Palettes • Contain major architectural routines, activated by selecting an icon and dragging it to the drawing editor • These palettes can be sized, renamed, modified, and moved

  5. Tool Palettes • The Tool Palettes can be brought up by three methods: • By typing toolpalettes in the Command line • By pressing Ctrl + 3 on the keyboard • By selecting the Tool Palettes icon

  6. Contextual Menus • Object specific data and parameters are available through the contextual menus • Activated by right- clicking on an object Example: The menu on the right is from a wall object

  7. The Mass Model • The Mass Model concept is unique to Autodesk Architectural Desktop and is based on a modeling tradition called "massing model" used by many architects. • In this system, the architect or designer makes a cardboard, wood, or clay "study model" of the building.

  8. Mass Models • These small models show the relationship between parts of the structure while also indicating scale and the effect of light and shadow on the facades.

  9. Mass Models • In Architectural Desktop 2006 you can make sophisticated virtual massing models. • These massing models can then be sliced into "Floorplates" or horizontal sections from which walls can be automatically generated.

  10. Space Planning • The space-planning concept has been used by architects and designers for years. • In this concept, rectangles and circles represent building program areas.

  11. Space Planning • In Autodesk Architectural Desktop 2006, the developers have taken this one step farther by combining a 3D component to the relationships. • Every space-planning object also contains information about floor-to-ceiling heights, and floor-to-floor heights.

  12. Space Planning • After the space planning has been completed, the space plan can automatically be converted into three-dimensional walls into which doors, windows, and so on can be added. • The three-dimensional plan can then form the basis for construction documents.

  13. The Virtual Building Model • The Virtual Building or 3-D model differs from standard electronic drafting in that components of a building are placed much as you would place objects in the real world.

  14. The Virtual Building Model • Instead of drawing lines and circles, you place doors, windows, walls, and roofs that can be parametrically controlled or modified, and simulate a real-world relationship.

  15. Properties Palette • The Properties palette changes depending on the AEC Object or entity that is selected. • All the properties of the selected object can be changed in this palette

  16. Properties Palette • The palette also contains the Quick Select Icon: • this is very useful in selecting objects, especially when several objects are located together.

  17. Content Browser • The Content Browser locates all your AEC tools such as walls, windows, and doors.

  18. Content Browser • You drag your tools into your Tool Palettes using Autodesk's idrop technology. • You can also drag AEC content back into your tool palettes to create new tools.

  19. Content Browser • After creating a new tool palette, it is a good idea to drag a copy of the tool palette back into the My Tool Catalog folder in the Content Browser to save a copy of the palette.

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